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author | Akemi <der.richter@gmx.de> | 2018-06-06 17:04:40 +0200 |
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committer | Jan Ekström <jeebjp@gmail.com> | 2018-06-12 01:51:01 +0300 |
commit | 5865086aa84cae5e5505698ccf115a53a1b6b4fa (patch) | |
tree | 416b5ce30ae4c4d35af4130aa1956757fb6252ff /libvo/osx_common.c | |
parent | 20dffe0621b3e26674850ef0b46ba3e689931d87 (diff) | |
download | mpv-5865086aa84cae5e5505698ccf115a53a1b6b4fa.tar.bz2 mpv-5865086aa84cae5e5505698ccf115a53a1b6b4fa.tar.xz |
cocoa-cb: remove pre-allocation of window, view and layer
the pre-allocation was needed because the layer allocated a opengl
context async itself and we couldn't influence that. so we had to start
the core after the context was actually allocated. furthermore a window,
view and layer hierarchy had to be created so the layer would create
a context.
now, instead of relying on the layer to create a context we do this
manually and re-use that context later when the layer wants to create
one async itself.
Diffstat (limited to 'libvo/osx_common.c')
0 files changed, 0 insertions, 0 deletions