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authorrathann <rathann@b3059339-0415-0410-9bf9-f77b7e298cf2>2006-02-09 14:08:03 +0000
committerrathann <rathann@b3059339-0415-0410-9bf9-f77b7e298cf2>2006-02-09 14:08:03 +0000
commite7db4ccf1afbb6653ae1aae44b1c96c724361985 (patch)
tree9cc7321a75460de67bd0dae4e940b73439a1374b /libvo/gl_common.h
parent1f34ddefd2546a37c6efe4fcd9ea3f7627af4a5d (diff)
downloadmpv-e7db4ccf1afbb6653ae1aae44b1c96c724361985.tar.bz2
mpv-e7db4ccf1afbb6653ae1aae44b1c96c724361985.tar.xz
Patch by Stefan Huehner / stefan % huehner ! org \
patch replaces '()' for the correct '(void)' in function declarations/prototypes which have no parameters. The '()' syntax tell thats there is a variable list of arguments, so that the compiler cannot check this. The extra CFLAG '-Wstrict-declarations' shows those cases. Comments about a similar patch applied to ffmpeg: That in C++ these mean the same, but in ANSI C the semantics are different; function() is an (obsolete) K&R C style forward declaration, it basically means that the function can have any number and any types of parameters, effectively completely preventing the compiler from doing any sort of type checking. -- Erik Slagter Defining functions with unspecified arguments is allowed but bad. With arguments unspecified the compiler can't report an error/warning if the function is called with incorrect arguments. -- Måns Rullgård git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17567 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo/gl_common.h')
-rw-r--r--libvo/gl_common.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libvo/gl_common.h b/libvo/gl_common.h
index 15dd1f8bfa..926121ac65 100644
--- a/libvo/gl_common.h
+++ b/libvo/gl_common.h
@@ -245,7 +245,7 @@ void releaseGlContext(int *vinfo, HGLRC *context);
int setGlWindow(XVisualInfo **vinfo, GLXContext *context, Window win);
void releaseGlContext(XVisualInfo **vinfo, GLXContext *context);
#endif
-void swapGlBuffers();
+void swapGlBuffers(void);
extern void (APIENTRY *GenBuffers)(GLsizei, GLuint *);
extern void (APIENTRY *DeleteBuffers)(GLsizei, const GLuint *);