diff options
author | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2010-04-03 07:08:07 +0000 |
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committer | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2010-04-03 07:08:07 +0000 |
commit | 2cebf8eeb75d5e7b1c430147228995ad1e89fefe (patch) | |
tree | 09f83142a2fc53cfec367e8dd74a46e9498001cc /libvo/gl_common.h | |
parent | 0a49e5e96c87375322be56417109ff12632a0323 (diff) | |
download | mpv-2cebf8eeb75d5e7b1c430147228995ad1e89fefe.tar.bz2 mpv-2cebf8eeb75d5e7b1c430147228995ad1e89fefe.tar.xz |
Add mpgl prefix to all OpenGL-related function pointers.
This is necessary because at least the GetString symbol
causes clashes on PPC OSX 10.4, causing -vo gl to always
crash.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30987 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo/gl_common.h')
-rw-r--r-- | libvo/gl_common.h | 158 |
1 files changed, 79 insertions, 79 deletions
diff --git a/libvo/gl_common.h b/libvo/gl_common.h index d792dd8a94..d1b78c40bb 100644 --- a/libvo/gl_common.h +++ b/libvo/gl_common.h @@ -388,93 +388,93 @@ typedef struct MPGLContext { int init_mpglcontext(MPGLContext *ctx, enum MPGLType type); void uninit_mpglcontext(MPGLContext *ctx); -extern void (GLAPIENTRY *Begin)(GLenum); -extern void (GLAPIENTRY *End)(void); -extern void (GLAPIENTRY *Viewport)(GLint, GLint, GLsizei, GLsizei); -extern void (GLAPIENTRY *MatrixMode)(GLenum); -extern void (GLAPIENTRY *LoadIdentity)(void); -extern void (GLAPIENTRY *Translated)(double, double, double); -extern void (GLAPIENTRY *Scaled)(double, double, double); -extern void (GLAPIENTRY *Ortho)(double, double, double, double, double, double); -extern void (GLAPIENTRY *Frustum)(double, double, double, double, double, double); -extern void (GLAPIENTRY *PushMatrix)(void); -extern void (GLAPIENTRY *PopMatrix)(void); -extern void (GLAPIENTRY *Clear)(GLbitfield); -extern GLuint (GLAPIENTRY *GenLists)(GLsizei); -extern void (GLAPIENTRY *DeleteLists)(GLuint, GLsizei); -extern void (GLAPIENTRY *NewList)(GLuint, GLenum); -extern void (GLAPIENTRY *EndList)(void); -extern void (GLAPIENTRY *CallList)(GLuint); -extern void (GLAPIENTRY *CallLists)(GLsizei, GLenum, const GLvoid *); -extern void (GLAPIENTRY *GenTextures)(GLsizei, GLuint *); -extern void (GLAPIENTRY *DeleteTextures)(GLsizei, const GLuint *); -extern void (GLAPIENTRY *TexEnvf)(GLenum, GLenum, GLfloat); -extern void (GLAPIENTRY *TexEnvi)(GLenum, GLenum, GLint); -extern void (GLAPIENTRY *Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte); -extern void (GLAPIENTRY *Color3f)(GLfloat, GLfloat, GLfloat); -extern void (GLAPIENTRY *Color4f)(GLfloat, GLfloat, GLfloat, GLfloat); -extern void (GLAPIENTRY *ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); -extern void (GLAPIENTRY *ClearDepth)(GLclampd); -extern void (GLAPIENTRY *DepthFunc)(GLenum); -extern void (GLAPIENTRY *Enable)(GLenum); -extern void (GLAPIENTRY *Disable)(GLenum); -extern const GLubyte *(GLAPIENTRY *GetString)(GLenum); -extern void (GLAPIENTRY *DrawBuffer)(GLenum); -extern void (GLAPIENTRY *DepthMask)(GLboolean); -extern void (GLAPIENTRY *BlendFunc)(GLenum, GLenum); -extern void (GLAPIENTRY *Flush)(void); -extern void (GLAPIENTRY *Finish)(void); -extern void (GLAPIENTRY *PixelStorei)(GLenum, GLint); -extern void (GLAPIENTRY *TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -extern void (GLAPIENTRY *TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -extern void (GLAPIENTRY *TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); -extern void (GLAPIENTRY *TexParameteri)(GLenum, GLenum, GLint); -extern void (GLAPIENTRY *TexParameterf)(GLenum, GLenum, GLfloat); -extern void (GLAPIENTRY *TexParameterfv)(GLenum, GLenum, const GLfloat *); -extern void (GLAPIENTRY *TexCoord2f)(GLfloat, GLfloat); -extern void (GLAPIENTRY *Vertex2f)(GLfloat, GLfloat); -extern void (GLAPIENTRY *Vertex3f)(GLfloat, GLfloat, GLfloat); -extern void (GLAPIENTRY *Normal3f)(GLfloat, GLfloat, GLfloat); -extern void (GLAPIENTRY *Lightfv)(GLenum, GLenum, const GLfloat *); -extern void (GLAPIENTRY *ColorMaterial)(GLenum, GLenum); -extern void (GLAPIENTRY *ShadeModel)(GLenum); -extern void (GLAPIENTRY *GetIntegerv)(GLenum, GLint *); +extern void (GLAPIENTRY *mpglBegin)(GLenum); +extern void (GLAPIENTRY *mpglEnd)(void); +extern void (GLAPIENTRY *mpglViewport)(GLint, GLint, GLsizei, GLsizei); +extern void (GLAPIENTRY *mpglMatrixMode)(GLenum); +extern void (GLAPIENTRY *mpglLoadIdentity)(void); +extern void (GLAPIENTRY *mpglTranslated)(double, double, double); +extern void (GLAPIENTRY *mpglScaled)(double, double, double); +extern void (GLAPIENTRY *mpglOrtho)(double, double, double, double, double, double); +extern void (GLAPIENTRY *mpglFrustum)(double, double, double, double, double, double); +extern void (GLAPIENTRY *mpglPushMatrix)(void); +extern void (GLAPIENTRY *mpglPopMatrix)(void); +extern void (GLAPIENTRY *mpglClear)(GLbitfield); +extern GLuint (GLAPIENTRY *mpglGenLists)(GLsizei); +extern void (GLAPIENTRY *mpglDeleteLists)(GLuint, GLsizei); +extern void (GLAPIENTRY *mpglNewList)(GLuint, GLenum); +extern void (GLAPIENTRY *mpglEndList)(void); +extern void (GLAPIENTRY *mpglCallList)(GLuint); +extern void (GLAPIENTRY *mpglCallLists)(GLsizei, GLenum, const GLvoid *); +extern void (GLAPIENTRY *mpglGenTextures)(GLsizei, GLuint *); +extern void (GLAPIENTRY *mpglDeleteTextures)(GLsizei, const GLuint *); +extern void (GLAPIENTRY *mpglTexEnvf)(GLenum, GLenum, GLfloat); +extern void (GLAPIENTRY *mpglTexEnvi)(GLenum, GLenum, GLint); +extern void (GLAPIENTRY *mpglColor4ub)(GLubyte, GLubyte, GLubyte, GLubyte); +extern void (GLAPIENTRY *mpglColor3f)(GLfloat, GLfloat, GLfloat); +extern void (GLAPIENTRY *mpglColor4f)(GLfloat, GLfloat, GLfloat, GLfloat); +extern void (GLAPIENTRY *mpglClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); +extern void (GLAPIENTRY *mpglClearDepth)(GLclampd); +extern void (GLAPIENTRY *mpglDepthFunc)(GLenum); +extern void (GLAPIENTRY *mpglEnable)(GLenum); +extern void (GLAPIENTRY *mpglDisable)(GLenum); +extern const GLubyte *(GLAPIENTRY *mpglGetString)(GLenum); +extern void (GLAPIENTRY *mpglDrawBuffer)(GLenum); +extern void (GLAPIENTRY *mpglDepthMask)(GLboolean); +extern void (GLAPIENTRY *mpglBlendFunc)(GLenum, GLenum); +extern void (GLAPIENTRY *mpglFlush)(void); +extern void (GLAPIENTRY *mpglFinish)(void); +extern void (GLAPIENTRY *mpglPixelStorei)(GLenum, GLint); +extern void (GLAPIENTRY *mpglTexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +extern void (GLAPIENTRY *mpglTexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +extern void (GLAPIENTRY *mpglTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +extern void (GLAPIENTRY *mpglTexParameteri)(GLenum, GLenum, GLint); +extern void (GLAPIENTRY *mpglTexParameterf)(GLenum, GLenum, GLfloat); +extern void (GLAPIENTRY *mpglTexParameterfv)(GLenum, GLenum, const GLfloat *); +extern void (GLAPIENTRY *mpglTexCoord2f)(GLfloat, GLfloat); +extern void (GLAPIENTRY *mpglVertex2f)(GLfloat, GLfloat); +extern void (GLAPIENTRY *mpglVertex3f)(GLfloat, GLfloat, GLfloat); +extern void (GLAPIENTRY *mpglNormal3f)(GLfloat, GLfloat, GLfloat); +extern void (GLAPIENTRY *mpglLightfv)(GLenum, GLenum, const GLfloat *); +extern void (GLAPIENTRY *mpglColorMaterial)(GLenum, GLenum); +extern void (GLAPIENTRY *mpglShadeModel)(GLenum); +extern void (GLAPIENTRY *mpglGetIntegerv)(GLenum, GLint *); -extern void (GLAPIENTRY *GenBuffers)(GLsizei, GLuint *); -extern void (GLAPIENTRY *DeleteBuffers)(GLsizei, const GLuint *); -extern void (GLAPIENTRY *BindBuffer)(GLenum, GLuint); -extern GLvoid* (GLAPIENTRY *MapBuffer)(GLenum, GLenum); -extern GLboolean (GLAPIENTRY *UnmapBuffer)(GLenum); -extern void (GLAPIENTRY *BufferData)(GLenum, intptr_t, const GLvoid *, GLenum); -extern void (GLAPIENTRY *CombinerParameterfv)(GLenum, const GLfloat *); -extern void (GLAPIENTRY *CombinerParameteri)(GLenum, GLint); -extern void (GLAPIENTRY *CombinerInput)(GLenum, GLenum, GLenum, GLenum, GLenum, +extern void (GLAPIENTRY *mpglGenBuffers)(GLsizei, GLuint *); +extern void (GLAPIENTRY *mpglDeleteBuffers)(GLsizei, const GLuint *); +extern void (GLAPIENTRY *mpglBindBuffer)(GLenum, GLuint); +extern GLvoid* (GLAPIENTRY *mpglMapBuffer)(GLenum, GLenum); +extern GLboolean (GLAPIENTRY *mpglUnmapBuffer)(GLenum); +extern void (GLAPIENTRY *mpglBufferData)(GLenum, intptr_t, const GLvoid *, GLenum); +extern void (GLAPIENTRY *mpglCombinerParameterfv)(GLenum, const GLfloat *); +extern void (GLAPIENTRY *mpglCombinerParameteri)(GLenum, GLint); +extern void (GLAPIENTRY *mpglCombinerInput)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); -extern void (GLAPIENTRY *CombinerOutput)(GLenum, GLenum, GLenum, GLenum, GLenum, +extern void (GLAPIENTRY *mpglCombinerOutput)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); -extern void (GLAPIENTRY *BeginFragmentShader)(void); -extern void (GLAPIENTRY *EndFragmentShader)(void); -extern void (GLAPIENTRY *SampleMap)(GLuint, GLuint, GLenum); -extern void (GLAPIENTRY *ColorFragmentOp2)(GLenum, GLuint, GLuint, GLuint, GLuint, +extern void (GLAPIENTRY *mpglBeginFragmentShader)(void); +extern void (GLAPIENTRY *mpglEndFragmentShader)(void); +extern void (GLAPIENTRY *mpglSampleMap)(GLuint, GLuint, GLenum); +extern void (GLAPIENTRY *mpglColorFragmentOp2)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); -extern void (GLAPIENTRY *ColorFragmentOp3)(GLenum, GLuint, GLuint, GLuint, GLuint, +extern void (GLAPIENTRY *mpglColorFragmentOp3)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); -extern void (GLAPIENTRY *SetFragmentShaderConstant)(GLuint, const GLfloat *); -extern void (GLAPIENTRY *ActiveTexture)(GLenum); -extern void (GLAPIENTRY *BindTexture)(GLenum, GLuint); -extern void (GLAPIENTRY *MultiTexCoord2f)(GLenum, GLfloat, GLfloat); -extern void (GLAPIENTRY *GenPrograms)(GLsizei, GLuint *); -extern void (GLAPIENTRY *DeletePrograms)(GLsizei, const GLuint *); -extern void (GLAPIENTRY *BindProgram)(GLenum, GLuint); -extern void (GLAPIENTRY *ProgramString)(GLenum, GLenum, GLsizei, const GLvoid *); -extern void (GLAPIENTRY *ProgramEnvParameter4f)(GLenum, GLuint, GLfloat, GLfloat, +extern void (GLAPIENTRY *mpglSetFragmentShaderConstant)(GLuint, const GLfloat *); +extern void (GLAPIENTRY *mpglActiveTexture)(GLenum); +extern void (GLAPIENTRY *mpglBindTexture)(GLenum, GLuint); +extern void (GLAPIENTRY *mpglMultiTexCoord2f)(GLenum, GLfloat, GLfloat); +extern void (GLAPIENTRY *mpglGenPrograms)(GLsizei, GLuint *); +extern void (GLAPIENTRY *mpglDeletePrograms)(GLsizei, const GLuint *); +extern void (GLAPIENTRY *mpglBindProgram)(GLenum, GLuint); +extern void (GLAPIENTRY *mpglProgramString)(GLenum, GLenum, GLsizei, const GLvoid *); +extern void (GLAPIENTRY *mpglProgramEnvParameter4f)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); -extern int (GLAPIENTRY *SwapInterval)(int); -extern void (GLAPIENTRY *TexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, +extern int (GLAPIENTRY *mpglSwapInterval)(int); +extern void (GLAPIENTRY *mpglTexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); -extern void* (GLAPIENTRY *AllocateMemoryMESA)(void *, int, size_t, float, float, float); -extern void (GLAPIENTRY *FreeMemoryMESA)(void *, int, void *); +extern void* (GLAPIENTRY *mpglAllocateMemoryMESA)(void *, int, size_t, float, float, float); +extern void (GLAPIENTRY *mpglFreeMemoryMESA)(void *, int, void *); #endif /* MPLAYER_GL_COMMON_H */ |