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author | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2010-04-24 16:46:47 +0000 |
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committer | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2010-04-24 16:46:47 +0000 |
commit | 6e4458ffa394553b8d5e21f6b3a536d5be48b787 (patch) | |
tree | 20b86dbb2440ecb603718c4ca02aaffdbb2b9262 /libvo/gl_common.h | |
parent | 976d35bc6b7f677956bd4f227326a834622ab1eb (diff) | |
download | mpv-6e4458ffa394553b8d5e21f6b3a536d5be48b787.tar.bz2 mpv-6e4458ffa394553b8d5e21f6b3a536d5be48b787.tar.xz |
First steps to support -vo gl with SDL-based Window handling.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31062 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo/gl_common.h')
-rw-r--r-- | libvo/gl_common.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/libvo/gl_common.h b/libvo/gl_common.h index ef38f58808..f6f6a4f234 100644 --- a/libvo/gl_common.h +++ b/libvo/gl_common.h @@ -372,6 +372,7 @@ void glDisableYUVConversion(GLenum target, int type); enum MPGLType { GLTYPE_W32, GLTYPE_X11, + GLTYPE_SDL, }; typedef struct MPGLContext { |