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author | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2009-12-08 23:32:51 +0000 |
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committer | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2009-12-08 23:32:51 +0000 |
commit | e64d47925a7100a8a986251265180b1f1a1a8c9c (patch) | |
tree | 4cd633e6c4b830c0847d582f981634e5f871c533 /libvo/gl_common.h | |
parent | 2661039adac72207ee510fc98927a7cdac018254 (diff) | |
download | mpv-e64d47925a7100a8a986251265180b1f1a1a8c9c.tar.bz2 mpv-e64d47925a7100a8a986251265180b1f1a1a8c9c.tar.xz |
Pass all OpenGL functions through a function pointer indirection.
This still needs more work, but should allow supporting e.g. GLX-OpenGL
and Win32-OpenGL with a single binary.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29981 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo/gl_common.h')
-rw-r--r-- | libvo/gl_common.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/libvo/gl_common.h b/libvo/gl_common.h index 53805f1299..e6a0ba1208 100644 --- a/libvo/gl_common.h +++ b/libvo/gl_common.h @@ -387,6 +387,47 @@ typedef struct MPGLContext { int init_mpglcontext(MPGLContext *ctx, enum MPGLType type); void uninit_mpglcontext(MPGLContext *ctx); +extern void (APIENTRY *Begin)(GLenum); +extern void (APIENTRY *End)(void); +extern void (APIENTRY *Viewport)(GLint, GLint, GLsizei, GLsizei); +extern void (APIENTRY *MatrixMode)(GLenum); +extern void (APIENTRY *LoadIdentity)(void); +extern void (APIENTRY *Scaled)(double, double, double); +extern void (APIENTRY *Ortho)(double, double, double, double, double, double); +extern void (APIENTRY *PushMatrix)(void); +extern void (APIENTRY *PopMatrix)(void); +extern void (APIENTRY *Clear)(GLbitfield); +extern GLuint (APIENTRY *GenLists)(GLsizei); +extern void (APIENTRY *DeleteLists)(GLuint, GLsizei); +extern void (APIENTRY *NewList)(GLuint, GLenum); +extern void (APIENTRY *EndList)(void); +extern void (APIENTRY *CallList)(GLuint); +extern void (APIENTRY *CallLists)(GLsizei, GLenum, const GLvoid *); +extern void (APIENTRY *GenTextures)(GLsizei, GLuint *); +extern void (APIENTRY *DeleteTextures)(GLsizei, const GLuint *); +extern void (APIENTRY *TexEnvi)(GLenum, GLenum, GLint); +extern void (APIENTRY *Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte); +extern void (APIENTRY *Color3f)(GLfloat, GLfloat, GLfloat); +extern void (APIENTRY *ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); +extern void (APIENTRY *Enable)(GLenum); +extern void (APIENTRY *Disable)(GLenum); +extern const GLubyte *(APIENTRY *GetString)(GLenum); +extern void (APIENTRY *DrawBuffer)(GLenum); +extern void (APIENTRY *DepthMask)(GLboolean); +extern void (APIENTRY *BlendFunc)(GLenum, GLenum); +extern void (APIENTRY *Flush)(void); +extern void (APIENTRY *Finish)(void); +extern void (APIENTRY *PixelStorei)(GLenum, GLint); +extern void (APIENTRY *TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +extern void (APIENTRY *TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +extern void (APIENTRY *TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +extern void (APIENTRY *TexParameteri)(GLenum, GLenum, GLint); +extern void (APIENTRY *TexParameterf)(GLenum, GLenum, GLfloat); +extern void (APIENTRY *TexParameterfv)(GLenum, GLenum, const GLfloat *); +extern void (APIENTRY *TexCoord2f)(GLfloat, GLfloat); +extern void (APIENTRY *Vertex2f)(GLfloat, GLfloat); +extern void (APIENTRY *GetIntegerv)(GLenum, GLint *); + extern void (APIENTRY *GenBuffers)(GLsizei, GLuint *); extern void (APIENTRY *DeleteBuffers)(GLsizei, const GLuint *); extern void (APIENTRY *BindBuffer)(GLenum, GLuint); |