diff options
author | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2009-12-30 11:32:24 +0000 |
---|---|---|
committer | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2009-12-30 11:32:24 +0000 |
commit | 8e35068138e7e6398c03b6b38a69be9aaef426c7 (patch) | |
tree | 335c8b3999441654916fd8b6ca4701888ab2aa40 /libvo/gl_common.c | |
parent | 92f20f876f7efac016d9b69aa01fe3d2f0fc6f68 (diff) | |
download | mpv-8e35068138e7e6398c03b6b38a69be9aaef426c7.tar.bz2 mpv-8e35068138e7e6398c03b6b38a69be9aaef426c7.tar.xz |
Support all planar YUV formats in OpenGL vos.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30139 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo/gl_common.c')
-rw-r--r-- | libvo/gl_common.c | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/libvo/gl_common.c b/libvo/gl_common.c index 47bc727565..9bce6634f0 100644 --- a/libvo/gl_common.c +++ b/libvo/gl_common.c @@ -234,6 +234,10 @@ int glFindFormat(uint32_t fmt, int *bpp, GLint *gl_texfmt, if (!gl_format) gl_format = &dummy2; if (!gl_type) gl_type = &dummy2; + // these are all the same for our purpose + if (mp_get_chroma_shift(fmt, NULL, NULL)) + fmt = IMGFMT_YV12; + *bpp = IMGFMT_IS_BGR(fmt)?IMGFMT_BGR_DEPTH(fmt):IMGFMT_RGB_DEPTH(fmt); *gl_texfmt = 3; switch (fmt) { @@ -1323,9 +1327,9 @@ static void glSetupYUVFragprog(gl_conversion_params_t *params) { add_scaler(YUV_LUM_SCALER(type), &prog_pos, &prog_remain, lum_scale_texs, '0', 'r', rect, texw, texh, params->filter_strength); add_scaler(YUV_CHROM_SCALER(type), &prog_pos, &prog_remain, chrom_scale_texs, - '1', 'g', rect, texw / 2, texh / 2, params->filter_strength); + '1', 'g', rect, params->chrom_texw, params->chrom_texh, params->filter_strength); add_scaler(YUV_CHROM_SCALER(type), &prog_pos, &prog_remain, chrom_scale_texs, - '2', 'b', rect, texw / 2, texh / 2, params->filter_strength); + '2', 'b', rect, params->chrom_texw, params->chrom_texh, params->filter_strength); get_yuv2rgb_coeffs(params, yuv2rgb); switch (YUV_CONVERSION(type)) { case YUV_CONVERSION_FRAGMENT: @@ -1496,14 +1500,19 @@ void glDisableYUVConversion(GLenum target, int type) { * \param sx width of texture in pixels * \param sy height of texture in pixels * \param rect_tex whether this texture uses texture_rectangle extension - * \param is_yv12 if set, also draw the textures from units 1 and 2 + * \param is_yv12 if != 0, also draw the textures from units 1 and 2, + * bits 8 - 15 and 16 - 23 specify the x and y scaling of those textures * \param flip flip the texture upside down * \ingroup gltexture */ void glDrawTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h, GLfloat tx, GLfloat ty, GLfloat tw, GLfloat th, int sx, int sy, int rect_tex, int is_yv12, int flip) { - GLfloat tx2 = tx / 2, ty2 = ty / 2, tw2 = tw / 2, th2 = th / 2; + int chroma_x_shift = (is_yv12 >> 8) & 31; + int chroma_y_shift = (is_yv12 >> 16) & 31; + GLfloat xscale = 1 << chroma_x_shift; + GLfloat yscale = 1 << chroma_y_shift; + GLfloat tx2 = tx / xscale, ty2 = ty / yscale, tw2 = tw / xscale, th2 = th / yscale; if (!rect_tex) { tx /= sx; ty /= sy; tw /= sx; th /= sy; tx2 = tx, ty2 = ty, tw2 = tw, th2 = th; |