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author | wm4 <wm4@nowhere> | 2018-02-21 12:39:22 +0100 |
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committer | Kevin Mitchell <kevmitch@gmail.com> | 2018-02-28 00:55:06 -0800 |
commit | 70b74d32cdec067dcc2d7fcb52f441cbb40f4407 (patch) | |
tree | 3e4010a333466120f403f0b10a58a7024d0db9f0 /libmpv/opengl_cb.h | |
parent | b6c7d899ca9250147b9eef2a6b9bf8a0596a576d (diff) | |
download | mpv-70b74d32cdec067dcc2d7fcb52f441cbb40f4407.tar.bz2 mpv-70b74d32cdec067dcc2d7fcb52f441cbb40f4407.tar.xz |
client API: clarify license, fix some typos
Diffstat (limited to 'libmpv/opengl_cb.h')
-rw-r--r-- | libmpv/opengl_cb.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/libmpv/opengl_cb.h b/libmpv/opengl_cb.h index 4025d745fa..384372b617 100644 --- a/libmpv/opengl_cb.h +++ b/libmpv/opengl_cb.h @@ -59,7 +59,7 @@ extern "C" { * for OpenGL 2.1 and OpenGL ES 2.0. * * Note that some hardware decoding interop API (as set with the "hwdec" option) - * may actually access + * may actually access some sort of host API, such as EGL. * * OpenGL state * ------------ @@ -118,7 +118,7 @@ extern "C" { * While "normal" mpv loads the OpenGL hardware decoding interop on demand, * this can't be done with opengl_cb for internal technical reasons. Instead, * it loads them by default, even if hardware decoding is not going to be used. - * In older mpv relases, this had to be done by setting the + * In older mpv releases, this had to be done by setting the * "opengl-hwdec-interop" or "hwdec-preload" options before calling * mpv_opengl_cb_init_gl(). You can still use the newer "gpu-hwdec-interop" * option to prevent loading of interop, or to load only a specific interop. |