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author | Aman Gupta <aman@tmm1.net> | 2017-02-16 10:53:48 -0800 |
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committer | Aman Gupta <aman@tmm1.net> | 2017-02-17 11:43:24 -0800 |
commit | 53fab20c6d5d13bc6baaa8321186ef6b3c8a8844 (patch) | |
tree | 043bf28bdd6c2a18971e4af5ee6129edda3099eb /libmpv/opengl_cb.h | |
parent | f02752c0d591a3aea3f5ad5d98855a505f369510 (diff) | |
download | mpv-53fab20c6d5d13bc6baaa8321186ef6b3c8a8844.tar.bz2 mpv-53fab20c6d5d13bc6baaa8321186ef6b3c8a8844.tar.xz |
vo_opengl: implement videotoolbox hwdec on iOS
Implements --hwdec=videotoolbox on iOS. Similar to hwdec_osx.c, but
using CVPixelBuffer APIs available on iOS instead of the equivalent
IOSurface APIs in macOS.
Diffstat (limited to 'libmpv/opengl_cb.h')
-rw-r--r-- | libmpv/opengl_cb.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/libmpv/opengl_cb.h b/libmpv/opengl_cb.h index 0c14f0f2de..42241c9283 100644 --- a/libmpv/opengl_cb.h +++ b/libmpv/opengl_cb.h @@ -129,6 +129,7 @@ extern "C" { * as well, if you have recent enough drivers and the * "hwaccel" option is set to "cuda" as well) * - OSX: CGL is required (CGLGetCurrentContext() returning non-NULL) + * - iOS: EAGL is required (EAGLContext.currentContext returning non-nil) * * Once these things are setup, hardware decoding can be enabled/disabled at * any time by setting the "hwdec" property. |