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authorwm4 <wm4@nowhere>2012-11-05 17:02:04 +0100
committerwm4 <wm4@nowhere>2012-11-12 20:06:14 +0100
commitd4bdd0473d6f43132257c9fb3848d829755167a3 (patch)
tree8021c2f7da1841393c8c832105e20cd527826d6c /libmpcodecs/mp_image.h
parentbd48deba77bd5582c5829d6fe73a7d2571088aba (diff)
downloadmpv-d4bdd0473d6f43132257c9fb3848d829755167a3.tar.bz2
mpv-d4bdd0473d6f43132257c9fb3848d829755167a3.tar.xz
Rename directories, move files (step 1 of 2) (does not compile)
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.
Diffstat (limited to 'libmpcodecs/mp_image.h')
-rw-r--r--libmpcodecs/mp_image.h162
1 files changed, 0 insertions, 162 deletions
diff --git a/libmpcodecs/mp_image.h b/libmpcodecs/mp_image.h
deleted file mode 100644
index f2d149bc9d..0000000000
--- a/libmpcodecs/mp_image.h
+++ /dev/null
@@ -1,162 +0,0 @@
-/*
- * This file is part of MPlayer.
- *
- * MPlayer is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * MPlayer is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with MPlayer; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
-
-#ifndef MPLAYER_MP_IMAGE_H
-#define MPLAYER_MP_IMAGE_H
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <inttypes.h>
-#include "mp_msg.h"
-#include "libvo/csputils.h"
-
-//--------- codec's requirements (filled by the codec/vf) ---------
-
-//--- buffer content restrictions:
-// set if buffer content shouldn't be modified:
-#define MP_IMGFLAG_PRESERVE 0x01
-// set if buffer content will be READ.
-// This can be e.g. for next frame's MC: (I/P mpeg frames) -
-// then in combination with MP_IMGFLAG_PRESERVE - or it
-// can be because a video filter or codec will read a significant
-// amount of data while processing that frame (e.g. blending something
-// onto the frame, MV based intra prediction).
-// A frame marked like this should not be placed in to uncachable
-// video RAM for example.
-#define MP_IMGFLAG_READABLE 0x02
-
-//--- buffer width/stride/plane restrictions: (used for direct rendering)
-// stride _have_to_ be aligned to MB boundary: [for DR restrictions]
-#define MP_IMGFLAG_ACCEPT_ALIGNED_STRIDE 0x4
-// stride should be aligned to MB boundary: [for buffer allocation]
-#define MP_IMGFLAG_PREFER_ALIGNED_STRIDE 0x8
-// codec accept any stride (>=width):
-#define MP_IMGFLAG_ACCEPT_STRIDE 0x10
-// codec accept any width (width*bpp=stride -> stride%bpp==0) (>=width):
-#define MP_IMGFLAG_ACCEPT_WIDTH 0x20
-//--- for planar formats only:
-// uses only stride[0], and stride[1]=stride[2]=stride[0]>>mpi->chroma_x_shift
-#define MP_IMGFLAG_COMMON_STRIDE 0x40
-// uses only planes[0], and calculates planes[1,2] from width,height,imgfmt
-#define MP_IMGFLAG_COMMON_PLANE 0x80
-
-#define MP_IMGFLAGMASK_RESTRICTIONS 0xFF
-
-//--------- color info (filled by mp_image_setfmt() ) -----------
-// set if number of planes > 1
-#define MP_IMGFLAG_PLANAR 0x100
-// set if it's YUV colorspace
-#define MP_IMGFLAG_YUV 0x200
-// set if it's swapped (BGR or YVU) plane/byteorder
-#define MP_IMGFLAG_SWAPPED 0x400
-// set if you want memory for palette allocated and managed by vf_get_image etc.
-#define MP_IMGFLAG_RGB_PALETTE 0x800
-
-#define MP_IMGFLAGMASK_COLORS 0xF00
-
-// codec uses drawing/rendering callbacks (draw_slice()-like thing, DR method 2)
-// [the codec will set this flag if it supports callbacks, and the vo _may_
-// clear it in get_image() if draw_slice() not implemented]
-#define MP_IMGFLAG_DRAW_CALLBACK 0x1000
-// set if it's in video buffer/memory: [set by vo/vf's get_image() !!!]
-#define MP_IMGFLAG_DIRECT 0x2000
-// set if buffer is allocated (used in destination images):
-#define MP_IMGFLAG_ALLOCATED 0x4000
-
-// buffer type was printed (do NOT set this flag - it's for INTERNAL USE!!!)
-#define MP_IMGFLAG_TYPE_DISPLAYED 0x8000
-
-// codec doesn't support any form of direct rendering - it has own buffer
-// allocation. so we just export its buffer pointers:
-#define MP_IMGTYPE_EXPORT 0
-// codec requires a static WO buffer, but it does only partial updates later:
-#define MP_IMGTYPE_STATIC 1
-// codec just needs some WO memory, where it writes/copies the whole frame to:
-#define MP_IMGTYPE_TEMP 2
-// I+P type, requires 2+ independent static R/W buffers
-#define MP_IMGTYPE_IP 3
-// I+P+B type, requires 2+ independent static R/W and 1+ temp WO buffers
-#define MP_IMGTYPE_IPB 4
-// Upper 16 bits give desired buffer number, -1 means get next available
-#define MP_IMGTYPE_NUMBERED 5
-
-#define MP_MAX_PLANES 4
-
-#define MP_IMGFIELD_ORDERED 0x01
-#define MP_IMGFIELD_TOP_FIRST 0x02
-#define MP_IMGFIELD_REPEAT_FIRST 0x04
-#define MP_IMGFIELD_TOP 0x08
-#define MP_IMGFIELD_BOTTOM 0x10
-#define MP_IMGFIELD_INTERLACED 0x20
-
-typedef struct mp_image {
- unsigned int flags;
- unsigned char type;
- int number;
- unsigned char bpp; // bits/pixel. NOT depth! for RGB it will be n*8
- unsigned int imgfmt;
- int width,height; // internal to vf.c, do not use (stored dimensions)
- int w,h; // visible dimensions
- int display_w,display_h; // if set (!= 0), anamorphic size
- uint8_t *planes[MP_MAX_PLANES];
- int stride[MP_MAX_PLANES];
- char * qscale;
- int qstride;
- int pict_type; // 0->unknown, 1->I, 2->P, 3->B
- int fields;
- int qscale_type; // 0->mpeg1/4/h263, 1->mpeg2
- int num_planes;
- /* these are only used by planar formats Y,U(Cb),V(Cr) */
- int chroma_width;
- int chroma_height;
- int chroma_x_shift; // horizontal
- int chroma_y_shift; // vertical
- enum mp_csp colorspace;
- enum mp_csp_levels levels;
- int usage_count;
- /* for private use by filter or vo driver (to store buffer id or dmpi) */
- void* priv;
-} mp_image_t;
-
-void mp_image_setfmt(mp_image_t* mpi,unsigned int out_fmt);
-mp_image_t* new_mp_image(int w,int h);
-void free_mp_image(mp_image_t* mpi);
-
-mp_image_t* alloc_mpi(int w, int h, unsigned long int fmt);
-void mp_image_alloc_planes(mp_image_t *mpi);
-void copy_mpi(mp_image_t *dmpi, mp_image_t *mpi);
-
-enum mp_csp mp_image_csp(struct mp_image *img);
-enum mp_csp_levels mp_image_levels(struct mp_image *img);
-
-struct mp_csp_details;
-void mp_image_set_colorspace_details(struct mp_image *image,
- struct mp_csp_details *csp);
-
-// this macro requires img_format.h to be included too:
-#define MP_IMAGE_PLANAR_BITS_PER_PIXEL_ON_PLANE(mpi, p) \
- (IMGFMT_IS_YUVP16((mpi)->imgfmt) ? 16 : 8)
-#define MP_IMAGE_BITS_PER_PIXEL_ON_PLANE(mpi, p) \
- (((mpi)->flags & MP_IMGFLAG_PLANAR) \
- ? MP_IMAGE_PLANAR_BITS_PER_PIXEL_ON_PLANE(mpi, p) \
- : (mpi)->bpp)
-#define MP_IMAGE_BYTES_PER_ROW_ON_PLANE(mpi, p) \
- ((MP_IMAGE_BITS_PER_PIXEL_ON_PLANE(mpi, p) * ((mpi)->w >> (p ? mpi->chroma_x_shift : 0)) + 7) / 8)
-
-#endif /* MPLAYER_MP_IMAGE_H */