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authoreugeni <eugeni@b3059339-0415-0410-9bf9-f77b7e298cf2>2006-07-07 18:26:51 +0000
committereugeni <eugeni@b3059339-0415-0410-9bf9-f77b7e298cf2>2006-07-07 18:26:51 +0000
commite15ae9a60043d8d9c1b110607c5059f13ca86421 (patch)
tree22b3b039cdc936ae7063c5fd0092c2c837292d0f /libass/ass_render.c
parent2f2d8cef15ccef7f2e0882a482a4fa071054778d (diff)
downloadmpv-e15ae9a60043d8d9c1b110607c5059f13ca86421.tar.bz2
mpv-e15ae9a60043d8d9c1b110607c5059f13ca86421.tar.xz
Initial libass release (without mencoder support).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18942 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libass/ass_render.c')
-rw-r--r--libass/ass_render.c1766
1 files changed, 1766 insertions, 0 deletions
diff --git a/libass/ass_render.c b/libass/ass_render.c
new file mode 100644
index 0000000000..1723394830
--- /dev/null
+++ b/libass/ass_render.c
@@ -0,0 +1,1766 @@
+#include "config.h"
+
+#include <assert.h>
+#include <math.h>
+#include <stdint.h>
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#include FT_STROKER_H
+#include FT_GLYPH_H
+#include FT_SYNTHESIS_H
+
+#include "mp_msg.h"
+
+#include "ass.h"
+#include "ass_cache.h"
+#include "ass_utils.h"
+#include "ass_fontconfig.h"
+
+#include "libvo/sub.h" // for utf8_get_char
+
+#define MAX_GLYPHS 1000
+#define MAX_LINES 100
+
+char *get_path(char *);
+
+extern char *font_name;
+#ifdef HAVE_FONTCONFIG
+extern int font_fontconfig;
+#else
+static int font_fontconfig = 0;
+#endif
+
+struct ass_instance_s {
+ FT_Library library;
+ fc_instance_t* fontconfig_priv;
+ ass_settings_t settings;
+
+ ass_image_t* images_root; // rendering result is stored here
+ int n_images;
+ int max_images;
+};
+
+int no_more_font_messages = 0; // don't print font warnings
+
+typedef enum {EF_NONE = 0, EF_KARAOKE, EF_KARAOKE_KF, EF_KARAOKE_KO} effect_t;
+
+// describes a glyph
+// glyph_info_t and text_info_t are used for text centering and word-wrapping operations
+typedef struct glyph_info_s {
+ unsigned symbol;
+ FT_Glyph glyph;
+ FT_Glyph outline_glyph;
+ FT_BBox bbox;
+ FT_Vector pos;
+ char linebreak; // the first (leading) glyph of some line ?
+ uint32_t c1, c2, c3, c4; // colors
+ char bitmap; // bool
+ FT_Vector advance; // 26.6
+ effect_t effect_type;
+ int effect_timing;
+ int asc, desc; // font max ascender and descender
+// int height;
+
+ glyph_hash_key_t hash_key;
+} glyph_info_t;
+
+typedef struct line_info_s {
+ int asc, desc;
+} line_info_t;
+
+typedef struct text_info_s {
+ glyph_info_t* glyphs;
+ int length;
+ line_info_t lines[MAX_LINES];
+ int n_lines;
+ int height;
+} text_info_t;
+
+
+// Renderer state.
+// Values like current font face, color, screen position, clipping and so on are stored here.
+typedef struct render_context_s {
+ ass_event_t* event;
+ ass_style_t* style;
+
+ FT_Face face;
+ char* font_path;
+ int font_size;
+
+ FT_Stroker stroker;
+ int alignment; // alignment overrides go here; if zero, style value will be used
+ double rotation;
+ enum { EVENT_NORMAL, // "normal" top-, sub- or mid- title
+ EVENT_POSITIONED // happens after pos(,), margins are ignored
+ } evt_type;
+ int pos_x, pos_y; // position
+ int org_x, org_y; // origin
+ double scale_x, scale_y;
+ int hspacing; // distance between letters, in pixels
+ double border; // outline width
+ uint32_t c1, c2, c3, c4; // colors(Primary, Secondary, so on) in RGBA
+ int clip_x0, clip_y0, clip_x1, clip_y1;
+ char detect_collisions;
+
+ effect_t effect_type;
+ int effect_timing;
+
+ // face properties
+ char* family;
+ unsigned bold;
+ unsigned italic;
+
+} render_context_t;
+
+// frame-global data
+typedef struct frame_context_s {
+ ass_instance_t* ass_priv;
+ int width, height; // screen dimensions
+ int orig_height; // frame height ( = screen height - margins )
+ ass_track_t* track;
+ int add_bottom_margin; // additional margin, used to shift subtitles in case of collision
+ int add_top_margin;
+ long long time; // frame's timestamp, ms
+ double font_scale_x; // x scale applied to all glyphs to preserve text aspect ratio
+} frame_context_t;
+
+static ass_instance_t* ass_instance;
+static ass_settings_t* global_settings;
+static text_info_t text_info;
+static render_context_t render_context;
+static frame_context_t frame_context;
+
+static void ass_lazy_track_init(void)
+{
+ ass_track_t* track = frame_context.track;
+ if (track->PlayResX && track->PlayResY)
+ return;
+ if (!track->PlayResX && !track->PlayResY) {
+ mp_msg(MSGT_GLOBAL, MSGL_WARN, "Neither PlayResX nor PlayResY defined. Assuming 384x288. \n");
+ track->PlayResX = 384;
+ track->PlayResY = 288;
+ } else {
+ double orig_aspect = (global_settings->aspect * frame_context.height) / frame_context.orig_height;
+ if (!track->PlayResY) {
+ track->PlayResY = track->PlayResX / orig_aspect + .5;
+ mp_msg(MSGT_GLOBAL, MSGL_WARN, "PlayResY undefined, setting %d \n", track->PlayResY);
+ } else if (!track->PlayResX) {
+ track->PlayResX = track->PlayResY * orig_aspect + .5;
+ mp_msg(MSGT_GLOBAL, MSGL_WARN, "PlayResX undefined, setting %d \n", track->PlayResX);
+ }
+ }
+}
+
+ass_instance_t* ass_init(void)
+{
+ char* family = 0;
+ char* path = 0;
+ char* fonts_path = 0;
+ int error;
+ fc_instance_t* fc_priv;
+ FT_Library ft;
+ ass_instance_t* priv;
+
+ if (font_fontconfig && font_name)
+ family = strdup(font_name);
+
+ if (!font_fontconfig && font_name)
+ path = strdup(font_name);
+ else
+ path = get_path("subfont.ttf");
+
+ fonts_path = get_path("fonts");
+
+ fc_priv = fontconfig_init(fonts_path, family, path);
+
+ free(fonts_path);
+ if (path) free(path);
+ if (family) free(family);
+
+ if (!fc_priv)
+ return 0;
+
+ error = FT_Init_FreeType( &ft );
+ if ( error ) {
+ mp_msg(MSGT_GLOBAL, MSGL_FATAL, "FT_Init_FreeType failed\n");
+ fontconfig_done(fc_priv);
+ return 0;
+ }
+
+ priv = calloc(1, sizeof(ass_instance_t));
+ if (!priv) {
+ FT_Done_FreeType(ft);
+ fontconfig_done(fc_priv);
+ return 0;
+ }
+ priv->library = ft;
+ priv->fontconfig_priv = fc_priv;
+ // images_root and related stuff is zero-filled in calloc
+
+ ass_face_cache_init();
+ ass_glyph_cache_init();
+
+ text_info.glyphs = calloc(MAX_GLYPHS, sizeof(glyph_info_t));
+
+ return priv;
+}
+
+void ass_done(ass_instance_t* priv)
+{
+ ass_face_cache_done();
+ ass_glyph_cache_done();
+ if (priv && priv->library) FT_Done_FreeType(priv->library);
+ if (priv && priv->fontconfig_priv) fontconfig_done(priv->fontconfig_priv);
+ if (priv) free(priv);
+ if (text_info.glyphs) free(text_info.glyphs);
+}
+
+/**
+ * \brief Create a new ass_image_t and append it to images_root
+ * Parameters are the same as ass_image_t fields.
+ */
+static void my_draw_bitmap(unsigned char* bitmap, int bitmap_w, int bitmap_h, int stride, int dst_x, int dst_y, uint32_t color)
+{
+ ass_instance_t* priv = ass_instance;
+ ass_image_t* img;
+
+ assert(priv->n_images <= priv->max_images);
+ if (priv->n_images == priv->max_images) {
+ if (!priv->max_images) priv->max_images = 100;
+ else priv->max_images *= 2;
+ priv->images_root = (ass_image_t*)realloc(priv->images_root, priv->max_images * sizeof(ass_image_t));
+ }
+ assert(priv->images_root);
+ img = priv->images_root + priv->n_images;
+
+ img->w = bitmap_w;
+ img->h = bitmap_h;
+ img->stride = stride;
+ img->bitmap = bitmap;
+ img->color = color;
+ img->dst_x = dst_x;
+ img->dst_y = dst_y;
+
+ priv->n_images++;
+}
+
+/**
+ * \brief convert bitmap glyph into ass_image_t struct(s)
+ * \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY
+ * \param dst_x bitmap x coordinate in video frame
+ * \param dst_y bitmap y coordinate in video frame
+ * \param color first color, RGBA
+ * \param color2 second color, RGBA
+ * \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right
+ * Performs clipping. Uses my_draw_bitmap for actual bitmap convertion.
+ */
+static int render_glyph(FT_BitmapGlyph bit, int dst_x, int dst_y, uint32_t color, uint32_t color2, int brk)
+{
+ // brk is relative to dst_x
+ // color = color left of brk
+ // color2 = color right of brk
+ int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap
+ int clip_x0, clip_y0, clip_x1, clip_y1;
+ int tmp;
+ FT_Bitmap* bitmap;
+
+ bitmap = &(bit->bitmap);
+ dst_x += bit->left;
+ dst_y -= bit->top;
+ brk -= bit->left;
+
+ if (bitmap->pixel_mode != FT_PIXEL_MODE_GRAY) {
+ mp_msg(MSGT_GLOBAL, MSGL_WARN, "Unsupported pixel mode: %d\n", (int)(bitmap->pixel_mode));
+ return 1;
+ }
+
+ // clipping
+ clip_x0 = render_context.clip_x0;
+ clip_y0 = render_context.clip_y0;
+ clip_x1 = render_context.clip_x1;
+ clip_y1 = render_context.clip_y1;
+ b_x0 = 0;
+ b_y0 = 0;
+ b_x1 = bitmap->width;
+ b_y1 = bitmap->rows;
+
+ tmp = dst_x - clip_x0;
+ if (tmp < 0) {
+ mp_msg(MSGT_GLOBAL, MSGL_DBG2, "clip left\n");
+ b_x0 = - tmp;
+ }
+ tmp = dst_y - clip_y0;
+ if (tmp < 0) {
+ mp_msg(MSGT_GLOBAL, MSGL_DBG2, "clip top\n");
+ b_y0 = - tmp;
+ }
+ tmp = clip_x1 - dst_x - bitmap->width;
+ if (tmp < 0) {
+ mp_msg(MSGT_GLOBAL, MSGL_DBG2, "clip right\n");
+ b_x1 = bitmap->width + tmp;
+ }
+ tmp = clip_y1 - dst_y - bitmap->rows;
+ if (tmp < 0) {
+ mp_msg(MSGT_GLOBAL, MSGL_DBG2, "clip bottom\n");
+ b_y1 = bitmap->rows + tmp;
+ }
+
+ if ((b_y0 >= b_y1) || (b_x0 >= b_x1))
+ return 0;
+
+ if (brk > b_x0) { // draw left part
+ if (brk > b_x1) brk = b_x1;
+ my_draw_bitmap(bitmap->buffer + bitmap->pitch * b_y0 + b_x0,
+ brk - b_x0, b_y1 - b_y0, bitmap->pitch,
+ dst_x + b_x0, dst_y + b_y0, color);
+ }
+ if (brk < b_x1) { // draw right part
+ if (brk < b_x0) brk = b_x0;
+ my_draw_bitmap(bitmap->buffer + bitmap->pitch * b_y0 + brk,
+ b_x1 - brk, b_y1 - b_y0, bitmap->pitch,
+ dst_x + brk, dst_y + b_y0, color2);
+
+ }
+ return 0;
+}
+
+/**
+ * \brief Render text_info_t struct into ass_images_t list
+ * Rasterize glyphs and put them in glyph cache.
+ */
+static int render_text(text_info_t* text_info, int dst_x, int dst_y)
+{
+ int pen_x, pen_y;
+ int error, error2;
+ int i;
+ FT_Glyph image;
+ FT_BitmapGlyph bit;
+ glyph_hash_val_t hash_val;
+
+ for (i = 0; i < text_info->length; ++i) {
+ if (text_info->glyphs[i].bitmap != 1) {
+ if ((text_info->glyphs[i].symbol == '\n') || (text_info->glyphs[i].symbol == 0))
+ continue;
+ error = FT_Glyph_To_Bitmap( &(text_info->glyphs[i].outline_glyph), FT_RENDER_MODE_NORMAL, 0, 1);
+ error2 = FT_Glyph_To_Bitmap( &(text_info->glyphs[i].glyph), FT_RENDER_MODE_NORMAL, 0, 1);
+
+ if (error || error2) {
+ FT_Done_Glyph(text_info->glyphs[i].outline_glyph);
+ FT_Done_Glyph(text_info->glyphs[i].glyph);
+ mp_msg(MSGT_GLOBAL, MSGL_WARN, "FT_Glyph_To_Bitmap error %d %d, symbol %d, index %d\n",
+ error, error2, text_info->glyphs[i].symbol, text_info->glyphs[i].hash_key.index);
+ text_info->glyphs[i].symbol = 0; // do not render
+ continue;
+ }
+ // cache
+ text_info->glyphs[i].hash_key.bitmap = 1; // other hash_key fields were set in get_glyph()
+ hash_val.bbox_scaled = text_info->glyphs[i].bbox;
+ hash_val.outline_glyph = text_info->glyphs[i].outline_glyph;
+ hash_val.glyph = text_info->glyphs[i].glyph;
+ hash_val.advance.x = text_info->glyphs[i].advance.x;
+ hash_val.advance.y = text_info->glyphs[i].advance.y;
+ cache_add_glyph(&(text_info->glyphs[i].hash_key), &hash_val);
+ }
+ }
+
+ for (i = 0; i < text_info->length; ++i) {
+ glyph_info_t* info = text_info->glyphs + i;
+ if ((info->symbol == 0) || (info->symbol == '\n'))
+ continue;
+
+ pen_x = dst_x + info->pos.x;
+ pen_y = dst_y + info->pos.y;
+ image = info->outline_glyph;
+ bit = (FT_BitmapGlyph)image;
+
+ if ((info->effect_type == EF_KARAOKE_KO) && (info->effect_timing <= info->bbox.xMax)) {
+ // do nothing
+ } else
+ render_glyph(bit, pen_x, pen_y, info->c3, 0, 1000000);
+ }
+ for (i = 0; i < text_info->length; ++i) {
+ glyph_info_t* info = text_info->glyphs + i;
+ if ((info->symbol == 0) || (info->symbol == '\n'))
+ continue;
+
+ pen_x = dst_x + info->pos.x;
+ pen_y = dst_y + info->pos.y;
+ image = info->glyph;
+ bit = (FT_BitmapGlyph)image;
+
+ if ((info->effect_type == EF_KARAOKE) || (info->effect_type == EF_KARAOKE_KO)) {
+ if (info->effect_timing > info->bbox.xMax)
+ render_glyph(bit, pen_x, pen_y, info->c1, 0, 1000000);
+ else
+ render_glyph(bit, pen_x, pen_y, info->c2, 0, 1000000);
+ } else if (info->effect_type == EF_KARAOKE_KF) {
+ render_glyph(bit, pen_x, pen_y, info->c1, info->c2, info->effect_timing);
+ } else
+ render_glyph(bit, pen_x, pen_y, info->c1, 0, 1000000);
+ }
+
+ return 0;
+}
+
+/**
+ * \brief Mapping between script and screen coordinates
+ */
+static int x2scr(int x) {
+ return x*frame_context.width / frame_context.track->PlayResX;
+}
+/**
+ * \brief Mapping between script and screen coordinates
+ */
+static int y2scr(int y) {
+ return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin;
+}
+// the same for toptitles
+static int y2scr_top(int y) {
+ return y * frame_context.orig_height / frame_context.track->PlayResY;
+}
+// the same for subtitles
+static int y2scr_sub(int y) {
+ return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin + global_settings->bottom_margin;
+}
+
+static void vmirror_bbox(FT_BBox* orig, FT_BBox* pbbox) {
+ pbbox->xMin = orig->xMin;
+ pbbox->xMax = orig->xMax;
+ pbbox->yMin = - orig->yMax;
+ pbbox->yMax = - orig->yMin;
+}
+
+static void compute_string_bbox( text_info_t* info, FT_BBox *abbox ) {
+ FT_BBox bbox;
+ int n;
+
+ /* initialize string bbox to "empty" values */
+ bbox.xMin = bbox.yMin = 32000;
+ bbox.xMax = bbox.yMax = -32000;
+
+ /* for each glyph image, compute its bounding box, */
+ /* translate it, and grow the string bbox */
+ for ( n = 0; n < info->length; n++ ) {
+ FT_BBox glyph_bbox;
+ vmirror_bbox( &(info->glyphs[n].bbox), &glyph_bbox );
+ glyph_bbox.xMin += info->glyphs[n].pos.x;
+ glyph_bbox.xMax += info->glyphs[n].pos.x;
+ glyph_bbox.yMin += info->glyphs[n].pos.y;
+ glyph_bbox.yMax += info->glyphs[n].pos.y;
+ if ( glyph_bbox.xMin < bbox.xMin ) bbox.xMin = glyph_bbox.xMin;
+ if ( glyph_bbox.yMin < bbox.yMin ) bbox.yMin = glyph_bbox.yMin;
+ if ( glyph_bbox.xMax > bbox.xMax ) bbox.xMax = glyph_bbox.xMax;
+ if ( glyph_bbox.yMax > bbox.yMax ) bbox.yMax = glyph_bbox.yMax;
+ }
+
+ /* check that we really grew the string bbox */
+ if ( bbox.xMin > bbox.xMax ) {
+ bbox.xMin = 0;
+ bbox.yMin = 0;
+ bbox.xMax = 0;
+ bbox.yMax = 0;
+ }
+
+ /* return string bbox */
+ *abbox = bbox;
+}
+
+
+/**
+ * \brief Check if starting part of (*p) matches sample. If true, shift p to the first symbol after the matching part.
+ */
+static inline int mystrcmp(char** p, char* sample) {
+ int len = strlen(sample);
+ if (strncmp(*p, sample, len) == 0) {
+ (*p) += len;
+ return 1;
+ } else
+ return 0;
+}
+
+static void change_font_size(int sz)
+{
+ double size = (double)sz * global_settings->font_size_coeff * 0.8;
+ size *= frame_context.height;
+ size /= frame_context.track->PlayResY;
+
+ if (size < 1)
+ size = 1;
+ else if (size > frame_context.height * 2)
+ size = frame_context.height * 2;
+
+ FT_Set_Pixel_Sizes(render_context.face, 0, size);
+
+ render_context.font_size = sz;
+}
+
+/**
+ * \brief Change current font, using setting from render_context.
+ */
+static void update_font(void)
+{
+ int error;
+ unsigned val;
+ ass_instance_t* priv = frame_context.ass_priv;
+ face_desc_t desc;
+ desc.family = strdup(render_context.family);
+
+ val = render_context.bold;
+ // 0 = normal, 1 = bold, >1 = exact weight
+ if (val == 0) val = 80; // normal
+ else if (val == 1) val = 200; // bold
+ desc.bold = val;
+
+ val = render_context.italic;
+ if (val == 0) val = 0; // normal
+ else if (val == 1) val = 110; //italic
+ desc.italic = val;
+
+ error = ass_new_face(priv->library, priv->fontconfig_priv, &desc, &(render_context.face));
+ if (error) {
+ render_context.face = 0;
+ }
+
+ if (render_context.face)
+ {
+ change_font_size(render_context.font_size);
+ }
+}
+
+/**
+ * \brief Change border width
+ */
+static void change_border(double border)
+{
+ if (!render_context.stroker) {
+ if (!no_more_font_messages)
+ mp_msg(MSGT_GLOBAL, MSGL_WARN, "No stroker!\n");
+ } else {
+ render_context.border = border;
+ FT_Stroker_Set( render_context.stroker,
+ (int)(64 * border),
+ FT_STROKER_LINECAP_ROUND,
+ FT_STROKER_LINEJOIN_ROUND,
+ 0 );
+ }
+}
+
+#define _r(c) ((c)>>24)
+#define _g(c) (((c)>>16)&0xFF)
+#define _b(c) (((c)>>8)&0xFF)
+#define _a(c) ((c)&0xFF)
+
+/**
+ * \brief Calculate a weighted average of two colors
+ * calculates c1*(1-a) + c2*a, but separately for each component except alpha
+ */
+static void change_color(uint32_t* var, uint32_t new, double pwr)
+{
+ (*var)= ((uint32_t)(_r(*var) * (1 - pwr) + _r(new) * pwr) << 24) +
+ ((uint32_t)(_g(*var) * (1 - pwr) + _g(new) * pwr) << 16) +
+ ((uint32_t)(_b(*var) * (1 - pwr) + _b(new) * pwr) << 8) +
+ _a(*var);
+}
+
+// like change_color, but for alpha component only
+static void change_alpha(uint32_t* var, uint32_t new, double pwr)
+{
+ *var = (_r(*var) << 24) + (_g(*var) << 16) + (_b(*var) << 8) + (_a(*var) * (1 - pwr) + _a(new) * pwr);
+}
+
+
+/**
+ * \brief Calculate alpha value by piecewise linear function
+ * Used for \fad, \fade implementation.
+ */
+static void interpolate_alpha(long long now,
+ long long t1, long long t2, long long t3, long long t4,
+ unsigned a1, unsigned a2, unsigned a3)
+{
+ unsigned a;
+ double cf;
+ if (now <= t1) {
+ a = a1;
+ } else if (now >= t4) {
+ a = a3;
+ } else if (now < t2) { // and > t1
+ cf = ((double)(now - t1)) / (t2 - t1);
+ a = a1 * (1 - cf) + a2 * cf;
+ } else if (now > t3) {
+ cf = ((double)(now - t3)) / (t4 - t3);
+ a = a2 * (1 - cf) + a3 * cf;
+ } else { // t2 <= now <= t3
+ a = a2;
+ }
+
+
+ change_alpha(&render_context.c1, a, 1.);
+ change_alpha(&render_context.c2, a, 1.);
+ change_alpha(&render_context.c3, a, 1.);
+ change_alpha(&render_context.c4, a, 1.);
+}
+
+/**
+ * \brief Parse style override tag.
+ * \param p string to parse
+ * \param pwr multiplier for some tag effects (comes from \t tags)
+ */
+static char* parse_tag(char* p, double pwr) {
+#define skip_all(x) if (*p == (x)) ++p; else { \
+ while ((*p != (x)) && (*p != '}') && (*p != 0)) {++p;} }
+#define skip(x) if (*p == (x)) ++p; else { return p; }
+
+ skip_all('\\');
+ if ((*p == '}') || (*p == 0))
+ return p;
+
+ if (mystrcmp(&p, "fsc")) {
+ char tp = *p++;
+ double val;
+ if (tp == 'x') {
+ if (mystrtod(&p, &val)) {
+ val /= 100;
+ render_context.scale_x = (val - 1.) * pwr + 1.;
+ } else
+ render_context.scale_x = render_context.style->ScaleX;
+ } else if (tp == 'y') {
+ if (mystrtod(&p, &val)) {
+ val /= 100;
+ render_context.scale_y = (val - 1.) * pwr + 1.;
+ } else
+ render_context.scale_y = render_context.style->ScaleY;
+ }
+ } else if (mystrcmp(&p, "fsp")) {
+ int val;
+ if (mystrtoi(&p, 10, &val))
+ render_context.hspacing = val * pwr;
+ else
+ render_context.hspacing = 0;
+ } else if (mystrcmp(&p, "fs")) {
+ int val;
+ if (mystrtoi(&p, 10, &val))
+ val = render_context.font_size * ( 1 - pwr ) + val * pwr;
+ else
+ val = render_context.style->FontSize;
+ if (render_context.face)
+ change_font_size(val);
+ } else if (mystrcmp(&p, "bord")) {
+ double val;
+ if (mystrtod(&p, &val))
+ val = render_context.border * ( 1 - pwr ) + val * pwr;
+ else
+ val = (render_context.style->BorderStyle == 1) ? render_context.style->Outline : 1.;
+ change_border(val);
+ } else if (mystrcmp(&p, "move")) {
+ int x1, x2, y1, y2;
+ long long t1, delta_t, t;
+ int x, y;
+ double k;
+ skip('(');
+ x1 = strtol(p, &p, 10);
+ skip(',');
+ y1 = strtol(p, &p, 10);
+ skip(',');
+ x2 = strtol(p, &p, 10);
+ skip(',');
+ y2 = strtol(p, &p, 10);
+ skip(')'); // FIXME: 2 more optional args
+ mp_msg(MSGT_GLOBAL, MSGL_DBG2, "movement: (%d, %d) -> (%d, %d)\n", x1, y1, x2, y2);
+ t1 = render_context.event->Start;
+ delta_t = render_context.event->Duration;
+ t = frame_context.time; // FIXME: move to render_context
+ k = ((double)(t - t1)) / delta_t;
+ x = k * (x2 - x1) + x1;
+ y = k * (y2 - y1) + y1;
+ render_context.pos_x = x;
+ render_context.pos_y = y;
+ render_context.detect_collisions = 0;
+ render_context.evt_type = EVENT_POSITIONED;
+ } else if (mystrcmp(&p, "frx") || mystrcmp(&p, "fry")) {
+ int val;
+ mystrtoi(&p, 10, &val);
+ mp_msg(MSGT_GLOBAL, MSGL_V, "frx/fry unimplemented \n");
+ } else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) {
+ double angle;
+ int val;
+ val = strtol(p, &p, 10);
+ mp_msg(MSGT_GLOBAL, MSGL_DBG2, "setting rotation to %.2f\n", val * pwr);
+ angle = M_PI * val / 180;
+ render_context.rotation = angle * pwr;
+ } else if (mystrcmp(&p, "fn")) {
+ char* start = p;
+ char* family;
+ skip_all('\\');
+ family = malloc(p - start + 1);
+ strncpy(family, start, p - start);
+ family[p - start] = '\0';
+ if (render_context.family)
+ free(render_context.family);
+ render_context.family = family;
+ update_font();
+ } else if (mystrcmp(&p, "alpha")) {
+ uint32_t val;
+ if (strtocolor(&p, &val)) {
+ unsigned char a = val >> 24;
+ change_alpha(&render_context.c1, a, pwr);
+ change_alpha(&render_context.c2, a, pwr);
+ change_alpha(&render_context.c3, a, pwr);
+ change_alpha(&render_context.c4, a, pwr);
+ } else {
+ change_alpha(&render_context.c1, render_context.style->PrimaryColour, pwr);
+ change_alpha(&render_context.c2, render_context.style->SecondaryColour, pwr);
+ change_alpha(&render_context.c3, render_context.style->OutlineColour, pwr);
+ change_alpha(&render_context.c4, render_context.style->BackColour, pwr);
+ }
+ // FIXME: simplify
+ } else if (mystrcmp(&p, "an")) {
+ int val = strtol(p, &p, 10);
+ int v = (val - 1) / 3; // 0, 1 or 2 for vertical alignment
+ mp_msg(MSGT_GLOBAL, MSGL_DBG2, "an %d\n", val);
+ if (v != 0) v = 3 - v;
+ val = ((val - 1) % 3) + 1; // horizontal alignment
+ val += v*4;
+ mp_msg(MSGT_GLOBAL, MSGL_DBG2, "align %d\n", val);
+ render_context.alignment = val;
+ } else if (mystrcmp(&p, "a")) {
+ int val = strtol(p, &p, 10);
+ render_context.alignment = val;
+ } else if (mystrcmp(&p, "pos")) {
+ int v1, v2;
+ skip('(');
+ v1 = strtol(p, &p, 10);
+ skip(',');
+ v2 = strtol(p, &p, 10);
+ skip(')');
+ mp_msg(MSGT_GLOBAL, MSGL_DBG2, "pos(%d, %d)\n", v1, v2);
+ render_context.evt_type = EVENT_POSITIONED;
+ render_context.detect_collisions = 0;
+ render_context.pos_x = v1;
+ render_context.pos_y = v2;
+ } else if (mystrcmp(&p, "fade")) {
+ int a1, a2, a3, v1, v2, v3, v4;
+ skip('(');
+ a1 = strtol(p, &p, 10);
+ skip(',');
+ a2 = strtol(p, &p, 10);
+ skip(',');
+ a3 = strtol(p, &p, 10);
+ skip(',');
+ v1 = strtol(p, &p, 10);
+ skip(',');
+ v2 = strtol(p, &p, 10);
+ skip(',');
+ v3 = strtol(p, &p, 10);
+ skip(',');
+ v4 = strtol(p, &p, 10);
+ skip(')');
+ interpolate_alpha(frame_context.time - render_context.event->Start, v1, v2, v3, v4, a1, a2, a3);
+ } else if (mystrcmp(&p, "fad")) {
+ int v1, v2;
+ long long now, t1, t2, t3, t4;
+ skip('(');
+ v1 = strtol(p, &p, 10);
+ skip(',');
+ v2 = strtol(p, &p, 10);
+ skip(')');
+ now = frame_context.time;
+ t1 = render_context.event->Start;
+ t2 = t1 + v1;
+ t4 = render_context.event->Start + render_context.event->Duration;
+ t3 = t4 - v2;
+ interpolate_alpha(now, t1, t2, t3, t4, 0xFF, 0, 0xFF);
+ } else if (mystrcmp(&p, "org")) {
+ int v1, v2;
+ skip('(');
+ v1 = strtol(p, &p, 10);
+ skip(',');
+ v2 = strtol(p, &p, 10);
+ skip(')');
+ mp_msg(MSGT_GLOBAL, MSGL_DBG2, "org(%d, %d)\n", v1, v2);
+ // render_context.evt_type = EVENT_POSITIONED;
+ render_context.org_x = v1;
+ render_context.org_y = v2;
+ } else if (mystrcmp(&p, "t")) {
+ double v[3];
+ int v1, v2;
+ double v3;
+ int cnt;
+ long long t1, t2, t, delta_t;
+ double k;
+ skip('(');
+ for (cnt = 0; cnt < 3; ++cnt) {
+ if (*p == '\\')
+ break;
+ v[cnt] = strtod(p, &p);
+ skip(',');
+ }
+ if (cnt == 3) {
+ v1 = v[0]; v2 = v[1]; v3 = v[2];
+ } else if (cnt == 2) {
+ v1 = v[0]; v2 = v[1]; v3 = 1.;
+ } else if (cnt == 1) {
+ v1 = 0; v2 = render_context.event->Duration; v3 = v[0];
+ } else { // cnt == 0
+ v1 = 0; v2 = render_context.event->Duration; v3 = 1.;
+ }
+ render_context.detect_collisions = 0;
+ t1 = v1;
+ t2 = v2;
+ delta_t = v2 - v1;
+ t = frame_context.time - render_context.event->Start; // FIXME: move to render_context
+ if (t < t1)
+ k = 0.;
+ else if (t > t2)
+ k = 1.;
+ else k = ((double)(t - t1)) / delta_t;
+ while (*p == '\\')
+ p = parse_tag(p, k); // maybe k*pwr ? no, specs forbid nested \t's
+ skip_all(')'); // FIXME: better skip(')'), but much more tags support required
+ } else if (mystrcmp(&p, "clip")) {
+ int x0, y0, x1, y1;
+ int res = 1;
+ skip('(');
+ res &= mystrtoi(&p, 10, &x0);
+ skip(',');
+ res &= mystrtoi(&p, 10, &y0);
+ skip(',');
+ res &= mystrtoi(&p, 10, &x1);
+ skip(',');
+ res &= mystrtoi(&p, 10, &y1);
+ skip(')');
+ if (res) {
+ render_context.clip_x0 = render_context.clip_x0 * (1-pwr) + x0 * pwr;
+ render_context.clip_x1 = render_context.clip_x1 * (1-pwr) + x1 * pwr;
+ render_context.clip_y0 = render_context.clip_y0 * (1-pwr) + y0 * pwr;
+ render_context.clip_y1 = render_context.clip_y1 * (1-pwr) + y1 * pwr;
+ } else {
+ render_context.clip_x0 = 0;
+ render_context.clip_y0 = 0;
+ render_context.clip_x1 = frame_context.track->PlayResX;
+ render_context.clip_y1 = frame_context.track->PlayResY;
+ }
+ } else if (mystrcmp(&p, "c")) {
+ uint32_t val;
+ if (!strtocolor(&p, &val))
+ val = render_context.style->PrimaryColour;
+ mp_msg(MSGT_GLOBAL, MSGL_DBG2, "color: %X\n", val);
+ change_color(&render_context.c1, val, pwr);
+ } else if ((*p >= '1') && (*p <= '4') && (++p) && (mystrcmp(&p, "c") || mystrcmp(&p, "a"))) {
+ char n = *(p-2);
+ char cmd = *(p-1);
+ uint32_t* pcolor;
+ uint32_t val;
+ assert((n >= '1') && (n <= '4'));
+ if (!strtocolor(&p, &val))
+ switch(n) {
+ case '1': val = render_context.style->PrimaryColour; break;
+ case '2': val = render_context.style->SecondaryColour; break;
+ case '3': val = render_context.style->OutlineColour; break;
+ case '4': val = render_context.style->BackColour; break;
+ default : val = 0; break; // impossible due to assert; avoid compilation warning
+ }
+ switch (n) {
+ case '1': pcolor = &render_context.c1; break;
+ case '2': pcolor = &render_context.c2; break;
+ case '3': pcolor = &render_context.c3; break;
+ case '4': pcolor = &render_context.c4; break;
+ default : pcolor = 0; break;
+ }
+ switch (cmd) {
+ case 'c': change_color(pcolor, val, pwr); break;
+ case 'a': change_alpha(pcolor, val >> 24, pwr); break;
+ default: mp_msg(MSGT_GLOBAL, MSGL_WARN, "Bad command: %c%c\n", n, cmd); break;
+ }
+ mp_msg(MSGT_GLOBAL, MSGL_DBG2, "single c/a at %f: %c%c = %X \n", pwr, n, cmd, *pcolor);
+ } else if (mystrcmp(&p, "r")) {
+ render_context.c1 = render_context.style->PrimaryColour;
+ render_context.c2 = render_context.style->SecondaryColour;
+ render_context.c3 = render_context.style->OutlineColour;
+ render_context.c4 = render_context.style->BackColour;
+ render_context.font_size = render_context.style->FontSize;
+
+ if (render_context.family)
+ free(render_context.family);
+ render_context.family = strdup(render_context.style->FontName);
+ render_context.bold = - render_context.style->Bold;
+ render_context.italic = - render_context.style->Italic;
+ update_font();
+
+ if (render_context.stroker) {
+ double border = (render_context.style->BorderStyle == 1) ? render_context.style->Outline : 1.;
+ change_border(border);
+ }
+ render_context.scale_x = render_context.style->ScaleX;
+ render_context.scale_y = render_context.style->ScaleY;
+ render_context.hspacing = 0; // FIXME
+
+ // FIXME: does not reset unsupported attributes.
+ } else if (mystrcmp(&p, "be")) {
+ int val;
+ mystrtoi(&p, 10, &val);
+ mp_msg(MSGT_GLOBAL, MSGL_V, "be unimplemented \n");
+ } else if (mystrcmp(&p, "b")) {
+ int b;
+ if (mystrtoi(&p, 10, &b))
+ render_context.bold = b;
+ else
+ render_context.bold = - render_context.style->Bold;
+ update_font();
+ } else if (mystrcmp(&p, "i")) {
+ int i;
+ if (mystrtoi(&p, 10, &i))
+ render_context.italic = i;
+ else
+ render_context.italic = - render_context.style->Italic;
+ update_font();
+ } else if (mystrcmp(&p, "kf") || mystrcmp(&p, "K")) {
+ int val = strtol(p, &p, 10);
+ render_context.effect_type = EF_KARAOKE_KF;
+ render_context.effect_timing = val * 10;
+ } else if (mystrcmp(&p, "ko")) {
+ int val = strtol(p, &p, 10);
+ render_context.effect_type = EF_KARAOKE_KO;
+ render_context.effect_timing = val * 10;
+ } else if (mystrcmp(&p, "k")) {
+ int val = strtol(p, &p, 10);
+ render_context.effect_type = EF_KARAOKE;
+ render_context.effect_timing = val * 10;
+ }
+
+ return p;
+
+#undef skip
+#undef skip_all
+}
+
+/**
+ * \brief Get next ucs4 char from string, parsing and executing style overrides
+ * \param str string pointer
+ * \return ucs4 code of the next char
+ * On return str points to the unparsed part of the string
+ */
+static unsigned get_next_char(char** str)
+{
+ char* p = *str;
+ unsigned chr;
+ if (*p == '{') { // '\0' goes here
+ p++;
+ while (1) {
+ p = parse_tag(p, 1.);
+ if (*p == '}') { // end of tag
+ p++;
+ if (*p == '{') {
+ p++;
+ continue;
+ } else
+ break;
+ } else if (*p != '\\')
+ mp_msg(MSGT_GLOBAL, MSGL_V, "Unable to parse: \"%s\" \n", p);
+ if (*p == 0)
+ break;
+ }
+ }
+ if (*p == '\t') {
+ ++p;
+ *str = p;
+ return ' ';
+ }
+ if (*p == '\\') {
+ if ((*(p+1) == 'N') || ((*(p+1) == 'n') && (frame_context.track->WrapStyle == 2))) {
+ p += 2;
+ *str = p;
+ return '\n';
+ } else if (*(p+1) == 'n') {
+ p += 2;
+ *str = p;
+ return ' ';
+ }
+ }
+ chr = utf8_get_char(&p);
+ *str = p;
+ return chr;
+}
+
+/**
+ * \brief Start new event. Reset render_context.
+ */
+static int init_render_context(ass_event_t* event)
+{
+ int error;
+
+// init render_context
+ render_context.event = event;
+ render_context.style = frame_context.track->styles + event->Style;
+
+ render_context.font_size = render_context.style->FontSize;
+ render_context.evt_type = EVENT_NORMAL;
+ render_context.alignment = 0;
+ render_context.rotation = 0.;
+ render_context.pos_x = 0;
+ render_context.pos_y = 0;
+ render_context.org_x = 0;
+ render_context.org_y = 0;
+ render_context.scale_x = render_context.style->ScaleX;
+ render_context.scale_y = render_context.style->ScaleY;
+ render_context.hspacing = 0;
+ render_context.c1 = render_context.style->PrimaryColour;
+ render_context.c2 = render_context.style->SecondaryColour;
+ render_context.c3 = render_context.style->OutlineColour;
+ render_context.c4 = render_context.style->BackColour;
+ render_context.clip_x0 = 0;
+ render_context.clip_y0 = 0;
+ render_context.clip_x1 = frame_context.track->PlayResX;
+ render_context.clip_y1 = frame_context.track->PlayResY;
+ render_context.detect_collisions = 1;
+
+ if (render_context.family)
+ free(render_context.family);
+ render_context.family = strdup(render_context.style->FontName);
+ render_context.bold = - render_context.style->Bold; // style value for bold text is -1
+ render_context.italic = - render_context.style->Italic;
+
+ update_font();
+
+ if (render_context.face) {
+#if (FREETYPE_MAJOR > 2) || ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR > 1))
+ error = FT_Stroker_New( ass_instance->library, &render_context.stroker );
+#else // < 2.2
+ error = FT_Stroker_New( render_context.face->memory, &render_context.stroker );
+#endif
+ if ( error ) {
+ mp_msg(MSGT_GLOBAL, MSGL_V, "failed to get stroker\n");
+ render_context.stroker = 0;
+ } else {
+ // FIXME: probably wrong when render_context.Border == 3
+ double border = (render_context.style->BorderStyle == 1) ? render_context.style->Outline : 1.;
+ change_border(border);
+ }
+ }
+
+ return 0;
+}
+
+static int free_render_context(void)
+{
+ if (render_context.stroker != 0) {
+ FT_Stroker_Done(render_context.stroker);
+ render_context.stroker = 0;
+ }
+ return 0;
+}
+
+/**
+ * \brief Get normal and outline glyphs from cache (if possible) or font face
+ * \param index face glyph index
+ * \param symbol ucs4 char
+ * \param info out: struct filled with extracted data
+ * \param advance advance vector of the extracted glyph
+ * \return 0 on success
+ */
+static int get_glyph(int index, int symbol, glyph_info_t* info, FT_Vector* advance)
+{
+ int error;
+ glyph_hash_val_t* val;
+ glyph_hash_key_t* key = &(info->hash_key);
+
+ key->face = render_context.face;
+ key->s