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authorUoti Urpala <uau@glyph.nonexistent.invalid>2009-11-15 15:21:40 +0200
committerUoti Urpala <uau@glyph.nonexistent.invalid>2009-11-15 17:03:41 +0200
commit98ee8dd15976501157c894ec385c4c551c6614ad (patch)
tree0ca98500193f1e76da5ecc15d2076abec9caee59 /input
parent201bef7ee150f9d852996b379c926ba0c47320d5 (diff)
downloadmpv-98ee8dd15976501157c894ec385c4c551c6614ad.tar.bz2
mpv-98ee8dd15976501157c894ec385c4c551c6614ad.tar.xz
Add yuv_colorspace property, implemented in vo_vdpau and vo_xv
Add a property to select YUV colorspace. Currently implemented only in vo_vdpau and vo_xv. Allows switching between BT.601, BT.709 and SMPTE-240M (vdpau only). The xv support uses the "XV_ITURBT_709" attribute. At least my NVIDIA card supports that; I don't know whether other xv implementations do. Bind the colorspace switch to the 'c' key by default. 'c' is currently used by vo_sdl for some fullscreen mode change thing, but at the moment that does not conflict and if it will in the future then vo_sdl can change. VDPAU part based on a patch from Lauri Mylläri <lauri.myllari@gmail.com>
Diffstat (limited to 'input')
-rw-r--r--input/input.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/input/input.c b/input/input.c
index 71dfb38155..7738da8bcf 100644
--- a/input/input.c
+++ b/input/input.c
@@ -426,6 +426,7 @@ static const mp_cmd_bind_t def_cmd_binds[] = {
{ { '8', 0 }, "saturation 1" },
{ { 'd', 0 }, "frame_drop" },
{ { 'D', 0 }, "step_property_osd deinterlace" },
+ { { 'c', 0 }, "step_property_osd yuv_colorspace" },
{ { 'r', 0 }, "sub_pos -1" },
{ { 't', 0 }, "sub_pos +1" },
{ { 'a', 0 }, "sub_alignment" },