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author | wm4 <wm4@nowhere> | 2016-09-20 15:31:25 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-09-20 15:44:11 +0200 |
commit | bf385e1140069fb1c6d41161aece0fe099513ac0 (patch) | |
tree | bebb5b971fa22a2d15992cecbd9a501b09b2e1b5 /input/input.h | |
parent | fe872f56884a3a5c506d49d9601713d0e6de1973 (diff) | |
download | mpv-bf385e1140069fb1c6d41161aece0fe099513ac0.tar.bz2 mpv-bf385e1140069fb1c6d41161aece0fe099513ac0.tar.xz |
player: kill associated OSD and key bindings when removing a script
The former was done already for Lua scripts, but move it to the generic
code.
Diffstat (limited to 'input/input.h')
-rw-r--r-- | input/input.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/input/input.h b/input/input.h index cc523efc62..16262efbe5 100644 --- a/input/input.h +++ b/input/input.h @@ -196,9 +196,13 @@ void mp_input_disable_all_sections(struct input_ctx *ictx); // builtin: create as builtin section; this means if the user defines bindings // using "{name}", they won't be ignored or overwritten - instead, // they are preferred to the bindings defined with this call +// owner: string ID of the client which defined this, or NULL // If the section already exists, its bindings are removed and replaced. void mp_input_define_section(struct input_ctx *ictx, char *name, char *location, - char *contents, bool builtin); + char *contents, bool builtin, char *owner); + +// Remove all sections that have been defined by the given owner. +void mp_input_remove_sections_by_owner(struct input_ctx *ictx, char *owner); // Define where on the screen the named input section should receive. // Setting a rectangle of size 0 unsets the mouse area. |