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authorwm4 <wm4@nowhere>2020-03-28 00:41:38 +0100
committerwm4 <wm4@nowhere>2020-03-28 00:41:38 +0100
commitb8daef5d8b3f58481ac95f7217df8f1509fa0b59 (patch)
tree2a8ef8506413cf71a6cce7c9dc0351eeb886a864 /input/input.c
parent518bd4c306d50e6772c39c5d7395b9d10b9386da (diff)
downloadmpv-b8daef5d8b3f58481ac95f7217df8f1509fa0b59.tar.bz2
mpv-b8daef5d8b3f58481ac95f7217df8f1509fa0b59.tar.xz
input: remove deprecated --input-file option
This was deprecated 2 releases ago. The deprecation changelog entry says that there are no plans to remove it short-term, but I guess I lied.
Diffstat (limited to 'input/input.c')
-rw-r--r--input/input.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/input/input.c b/input/input.c
index 5a606fd189..a4bb8e4543 100644
--- a/input/input.c
+++ b/input/input.c
@@ -1379,14 +1379,6 @@ void mp_input_load_config(struct input_ctx *ictx)
talloc_free(tmp);
}
-#if HAVE_WIN32_PIPES
- char *ifile;
- mp_read_option_raw(ictx->global, "input-file", &m_option_type_string, &ifile);
- if (ifile && ifile[0])
- mp_input_pipe_add(ictx, ifile);
- talloc_free(ifile);
-#endif
-
#if HAVE_SDL2_GAMEPAD
if (ictx->opts->use_gamepad) {
mp_input_sdl_gamepad_add(ictx);