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author | wm4 <wm4@nowhere> | 2014-09-21 10:06:06 +0200 |
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committer | wm4 <wm4@nowhere> | 2014-09-21 10:06:06 +0200 |
commit | a4241f9de68860d5143d9c21b8c26bb2c6500663 (patch) | |
tree | 2551a8a24cdddaf3e2c4d8599023ca271411e023 /input/cmd_parse.c | |
parent | 1cf229f4623ec302afb71ab93f44f273ffb1a515 (diff) | |
download | mpv-a4241f9de68860d5143d9c21b8c26bb2c6500663.tar.bz2 mpv-a4241f9de68860d5143d9c21b8c26bb2c6500663.tar.xz |
video: fix redrawing when pausing after framedrop
When pausing after a frame was just dropped, we're logically at the
dropped frame, and thus should redraw the dropped frame. This was
implemented, but didn't work after unpausing for the second time,
because of a minor logic bug.
Diffstat (limited to 'input/cmd_parse.c')
0 files changed, 0 insertions, 0 deletions