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author | wm4 <wm4@nowhere> | 2016-05-19 11:57:41 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-05-19 12:01:59 +0200 |
commit | b0d3c2ede7591ed5a0f4183b815573179a00c1fd (patch) | |
tree | 90064559ba6251a2fd727554729a3c89541e770b /etc/mplayer-input.conf | |
parent | b46eaa3b439f0db4bf4abffaa343497355f25224 (diff) | |
download | mpv-b0d3c2ede7591ed5a0f4183b815573179a00c1fd.tar.bz2 mpv-b0d3c2ede7591ed5a0f4183b815573179a00c1fd.tar.xz |
vo_opengl: make gl_sc_enable_extension() permanent/idempotent
No reason not to, and makes the following commit slightly simpler.
In fact, this makes the shaders more correct too. Normally, "#extension"
must come before any normal shader text, including the "precision"
directive. Not sure why this worked before. (Probably didn't.)
Diffstat (limited to 'etc/mplayer-input.conf')
0 files changed, 0 insertions, 0 deletions