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authorwm4 <wm4@nowhere>2016-03-17 12:44:53 +0100
committerwm4 <wm4@nowhere>2016-03-17 12:50:26 +0100
commit45db7d52a982482c168b8fc2ee05ecc58237e7dc (patch)
treecd62af80cb7a358153f23798bf83b6c2354274e8 /demux
parente26462599bc272f7e90c2c6e820d5d9ec1c801d6 (diff)
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mpv-45db7d52a982482c168b8fc2ee05ecc58237e7dc.tar.xz
vo_opengl: fix operation without GL_ARB_texture_rg
This also gets rid of the kind of hard to read texture swizzle setup and turns it into something dumber. Assumes that we don't create any FBOs with 2 channel formats. (Only the video source textures are handled by this commit.)
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