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author | Niklas Haas <git@haasn.xyz> | 2019-01-03 01:40:08 +0100 |
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committer | Jan Ekström <jeebjp@gmail.com> | 2019-02-18 01:54:06 +0200 |
commit | 258ed5d471334ef756563a5384540c063697f3b3 (patch) | |
tree | 73dea0e8f5917c7861d7054955f3b53d70cc91c4 /demux | |
parent | 677ae4f8fe5c9896bc7b7b174e75400c15afc146 (diff) | |
download | mpv-258ed5d471334ef756563a5384540c063697f3b3.tar.bz2 mpv-258ed5d471334ef756563a5384540c063697f3b3.tar.xz |
vo_gpu: tone map before gamut mapping
Gamut mapping can take very bright out-of-gamut colors into the
negatives, which completely destroys the color balance (which tone
mapping tries its best to preserve).
Diffstat (limited to 'demux')
0 files changed, 0 insertions, 0 deletions