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author | Stefano Pigozzi <stefano.pigozzi@gmail.com> | 2013-06-17 23:03:19 +0200 |
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committer | Stefano Pigozzi <stefano.pigozzi@gmail.com> | 2013-07-22 21:53:16 +0200 |
commit | d427b4fd1cadcd4b7be9267ad1ea0af0bfa1cbb4 (patch) | |
tree | f858c2fd85dc10a86287a03315080be23e6af48b /core/m_option.h | |
parent | d967649e84f40c2919944ad8accc43891507d04f (diff) | |
download | mpv-d427b4fd1cadcd4b7be9267ad1ea0af0bfa1cbb4.tar.bz2 mpv-d427b4fd1cadcd4b7be9267ad1ea0af0bfa1cbb4.tar.xz |
ao_coreaudio: simplify render callback
Read only the requested amount by the AUHAL (instead of all the buffered data).
No idea what the deal is with pausing the audio units if there is no audio to
play, maybe to avoid underruns of some sort. Anyway from my tests this
condition never occurred so I'm removing it all.
Diffstat (limited to 'core/m_option.h')
0 files changed, 0 insertions, 0 deletions