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author | wm4 <wm4@nowhere> | 2013-07-01 23:54:59 +0200 |
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committer | wm4 <wm4@nowhere> | 2013-07-02 12:19:16 +0200 |
commit | c4766dc3c6233d3353b79fbd226202e7b8e3fc46 (patch) | |
tree | ed8f8b06e53d5130c3a290ac0eadf873eaf0a7ec /core/input/joystick.c | |
parent | 2f8dcac28b64cecd537ab1fad366b2c2052c2ead (diff) | |
download | mpv-c4766dc3c6233d3353b79fbd226202e7b8e3fc46.tar.bz2 mpv-c4766dc3c6233d3353b79fbd226202e7b8e3fc46.tar.xz |
input: require VOs to send key up events, redo input key lookup
Making key up events implicit was sort-of a nice idea, but it's too
tricky and unreliable and makes the key lookup code (interpret_keys())
hard to reason about. See e.g. previous commit for subtle bugs and
issues this caused.
Make key-up events explicit instead. Add key up events to all VOs.
Any time MP_KEY_STATE_DOWN is used, the matching key up event must
use MP_KEY_STATE_UP.
Rewrite the key lookup code. It should be simpler and more robust now.
(Even though the LOC increases, because the new code is less "compact".)
Diffstat (limited to 'core/input/joystick.c')
-rw-r--r-- | core/input/joystick.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/input/joystick.c b/core/input/joystick.c index 17b4279c39..e8330ffaeb 100644 --- a/core/input/joystick.c +++ b/core/input/joystick.c @@ -139,7 +139,7 @@ int mp_input_joystick_read(void *ctx, int fd) { if(ev.value == 1) return (MP_JOY_BTN0 + ev.number) | MP_KEY_STATE_DOWN; else - return MP_JOY_BTN0 + ev.number; + return (MP_JOY_BTN0 + ev.number) | MP_KEY_STATE_UP; } else if(ev.type & JS_EVENT_AXIS) { if(ev.value < -JOY_AXIS_DELTA && axis[ev.number] != -1) { axis[ev.number] = -1; @@ -150,7 +150,7 @@ int mp_input_joystick_read(void *ctx, int fd) { } else if(ev.value <= JOY_AXIS_DELTA && ev.value >= -JOY_AXIS_DELTA && axis[ev.number] != 0) { int r = axis[ev.number] == 1 ? MP_JOY_AXIS0_PLUS+(2*ev.number) : MP_JOY_AXIS0_MINUS+(2*ev.number); axis[ev.number] = 0; - return r; + return r | MP_KEY_STATE_UP; } else return MP_INPUT_NOTHING; } else { |