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authorwm4 <wm4@nowhere>2013-04-28 21:12:11 +0200
committerwm4 <wm4@nowhere>2013-05-30 22:20:02 +0200
commitb44202b69fc4a1dd1659f7940c5f8846d316e0ff (patch)
treecba363991fc52000ec3f02b9ade2d94e56af873e /core/bstr.h
parentf7ad81c0f5905637c16480b2e44dd41f2839293a (diff)
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sub: redo how -no-ass is handled
The -no-ass switch used to disable any use of libass for text subtitles. This is not really the case anymore, because libass is now always involved when rendering text. The only remaining use of -no-ass is disabling styling or showing subtitles on the terminal. On the other hand, the old subtitle rendering path is a big reason why the subtitle code is still a big mess with an awful number of obscure special cases. In order to simplify it, remove the old subtitle rendering code, and always go through sd_ass.c. Basically, we use ASS_Track as central data structure for storing text subtitles instead of struct sub_data. This also makes libass mandatory for all text subs, even if they are printed to the terminal in -no-video mode. (We could add something like sd_text to avoid this, but it's not worth the trouble.) struct sub_data and subreader.c are still around, even its ASS/SSA reader. But struct sub_data is freed right after converting it to ASS_Track. The internal ASS reader actually can handle some obscure cases libass can't, like files encoded in UTF-16.
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