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authorNiklas Haas <git@nand.wakku.to>2015-03-15 06:27:11 +0100
committerNiklas Haas <git@nand.wakku.to>2015-03-15 18:01:39 +0100
commitac1e31957d00d06071757fd271c09a045cd6f39a (patch)
treea0c29bea4f1381216aa769356b27b581697b116b /common
parent44a78a2be20ef3affac7e6f3aa98c0742cf019a9 (diff)
downloadmpv-ac1e31957d00d06071757fd271c09a045cd6f39a.tar.bz2
mpv-ac1e31957d00d06071757fd271c09a045cd6f39a.tar.xz
vo_opengl: add oversample scaler
This is like nearest neighbour, but the edges between pixels are linearly interpolating if needed, as if they had been (naively) oversampled.
Diffstat (limited to 'common')
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