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authorJames Ross-Gowan <rossy@jrg.systems>2019-10-10 19:41:55 +1100
committerJames Ross-Gowan <rossy@jrg.systems>2019-10-10 19:52:19 +1100
commit6002e2705f5e77de4a22fc24e94734dd3500feb7 (patch)
treebf6dd1174982411ee8361dc15fdae37f660a72cb /ci/build-tumbleweed.sh
parent5cbbd250908099b94cfaf7853adf8d5a5bb346e1 (diff)
downloadmpv-6002e2705f5e77de4a22fc24e94734dd3500feb7.tar.bz2
mpv-6002e2705f5e77de4a22fc24e94734dd3500feb7.tar.xz
vo_gpu: d3d11: use linear filtering for wrapped textures
This affects hwdec_dxva2dxgi, which uses ra_d3d11_wrap_tex to wrap RGB video frames that are shared with a D3D9 device. Without it, mpv uses nearest instead of bilinear scaling with --scale=bilinear (the default) and --hwdec=dxva2. It's kind of hard to believe this bug has gone unnoticed for almost two years, but that seems to have been the case. Fixes: #7042
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