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authorwm4 <wm4@nowhere>2012-07-31 01:35:53 +0200
committerwm4 <wm4@nowhere>2012-07-31 01:35:53 +0200
commit6e020e66e0e454e8c7f1eeb17e85b90262e95386 (patch)
tree0cace859c7775e6066dbe9fcb3f742269bf84657 /cfg-mplayer.h
parentc78ba1c55c86db4d17583f7c8eb5b9034ae98193 (diff)
downloadmpv-6e020e66e0e454e8c7f1eeb17e85b90262e95386.tar.bz2
mpv-6e020e66e0e454e8c7f1eeb17e85b90262e95386.tar.xz
mp_msg: remove filename_recode
This was intended for translating filenames from filesystem charset to the terminal charset. Modern sane platforms use UTF-8 for everything, and on Windows we use unicode APIs, so this is not needed anymore. Remove filename_recode, all uses of it, options and configure checks related to terminal output charset, and code that tries to determine the same.
Diffstat (limited to 'cfg-mplayer.h')
-rw-r--r--cfg-mplayer.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/cfg-mplayer.h b/cfg-mplayer.h
index b9e133f887..96b1e3c9c4 100644
--- a/cfg-mplayer.h
+++ b/cfg-mplayer.h
@@ -43,7 +43,6 @@ extern char *lirc_configfile;
extern char *vo_geometry;
extern int stop_xscreensaver;
-extern char *mp_msg_charset;
extern int mp_msg_color;
extern int mp_msg_module;
@@ -365,9 +364,6 @@ const m_option_t common_opts[] = {
{"msglevel", (void *) msgl_config, CONF_TYPE_SUBCONFIG, CONF_GLOBAL, 0, 0, NULL},
{"msgcolor", &mp_msg_color, CONF_TYPE_FLAG, CONF_GLOBAL, 0, 1, NULL},
{"msgmodule", &mp_msg_module, CONF_TYPE_FLAG, CONF_GLOBAL, 0, 1, NULL},
-#ifdef CONFIG_ICONV
- {"msgcharset", &mp_msg_charset, CONF_TYPE_STRING, CONF_GLOBAL, 0, 0, NULL},
-#endif
#ifdef CONFIG_PRIORITY
{"priority", &proc_priority, CONF_TYPE_STRING, 0, 0, 0, NULL},
#endif