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author | wm4 <wm4@nowhere> | 2019-05-26 14:03:06 +0200 |
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committer | wm4 <wm4@nowhere> | 2019-09-19 20:37:05 +0200 |
commit | 6f9059f85838dccea278402bad7e94cb254af594 (patch) | |
tree | 73d857c0063467157bd3e8c340df7ee31d7d153a /bootstrap.py | |
parent | 2363e15eeef4064f95eeec1b487c438b62dc7a02 (diff) | |
download | mpv-6f9059f85838dccea278402bad7e94cb254af594.tar.bz2 mpv-6f9059f85838dccea278402bad7e94cb254af594.tar.xz |
player: replace a magic numer by another magic number
This code attempts to seek to the last frame by seeking close to the
end, and then decoding until the last frame has been reached. To do so
it sets hrseek_lastframe, which for video enables some logic to "catch"
this last frame, and completely ignores hrseek_pts. But audio still may
use hrseek_pts
I don't know if the original author (me) was thinking, if anything, when
setting this variable to 1e99, essentially a random, number. It's very
large, and a timestamp like this will never happen, so it does its job.
But it's random.
Use INFINITY instead. It will skip all audio samples in the audio code
correctly. This change doesn't fix anything, but it does get rid of the
random looking number.
Diffstat (limited to 'bootstrap.py')
0 files changed, 0 insertions, 0 deletions