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authorwm4 <wm4@nowhere>2014-04-17 22:45:49 +0200
committerwm4 <wm4@nowhere>2014-04-17 22:45:49 +0200
commitfe298bc2a571405f38343eb9c6280f694db49ffa (patch)
tree76a6e240aa51ee5e5afa9775ebd13f814b06e628 /audio
parent1b92f3b47277f189646885c1757d424868a0da47 (diff)
downloadmpv-fe298bc2a571405f38343eb9c6280f694db49ffa.tar.bz2
mpv-fe298bc2a571405f38343eb9c6280f694db49ffa.tar.xz
audio: explicitly document audio EOF condition
This should probably be an AO function, but since the playloop still has some strange stuff (using the buffered_audio variable instead of calling ao_get_delay() directly), just leave it and make it more explicit.
Diffstat (limited to 'audio')
-rw-r--r--audio/out/ao.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/audio/out/ao.h b/audio/out/ao.h
index e462fcf4d5..056cdf7295 100644
--- a/audio/out/ao.h
+++ b/audio/out/ao.h
@@ -49,6 +49,11 @@ typedef struct ao_control_vol {
float right;
} ao_control_vol_t;
+// If ao_get_delay() reaches this value after ao_play() was called with the
+// AOPLAY_FINAL_CHUNK flag set, the playback core expects that the audio has
+// all been played.
+#define AO_EOF_DELAY 0.05
+
struct ao;
struct mpv_global;
struct input_ctx;