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author | wm4 <wm4@nowhere> | 2019-12-07 14:04:43 +0100 |
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committer | wm4 <wm4@nowhere> | 2019-12-07 14:04:43 +0100 |
commit | 16b9c4c952168f2fd16dc9511d06ee3ea638a1b6 (patch) | |
tree | e8caa57bb3a4136881b98472e375823a9367d96a /audio | |
parent | 3cabd11f9b46c8f7ec6f80e8f75b3c3012118ad8 (diff) | |
download | mpv-16b9c4c952168f2fd16dc9511d06ee3ea638a1b6.tar.bz2 mpv-16b9c4c952168f2fd16dc9511d06ee3ea638a1b6.tar.xz |
vo_gpu: hwdec_vaapi_gl: do not include eglext.h
Adding an ifdef mess to deal with insufficient system headers is kind of
a mess. It's easier to just provide the definitions manually. This sucks
a bit too, but it's the approach we've been using with OpenGL headers in
general, and I think that worked pretty well.
Diffstat (limited to 'audio')
0 files changed, 0 insertions, 0 deletions