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authorwm4 <wm4@nowhere>2013-03-15 20:17:33 +0100
committerStefano Pigozzi <stefano.pigozzi@gmail.com>2013-05-12 15:27:54 +0200
commit6a2a8880e92442a70696cac217773f1078023084 (patch)
treecc676649342352975782c4c19721b31fa902a68d /audio
parentf6aedac7e9891fda2f434cf7fb4bd1a7f17b0440 (diff)
downloadmpv-6a2a8880e92442a70696cac217773f1078023084.tar.bz2
mpv-6a2a8880e92442a70696cac217773f1078023084.tar.xz
add a way to resize window contents without VO resize
gl_video_resize_redraw() simply resizes and redraws (but without invoking swapGlBuffers()). The VO is not involved in any way, so this can simply be called from inside the mpgl lock from any thread. Requires a minor refactor of the GL OSD code in order to redraw without an OSD object.
Diffstat (limited to 'audio')
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