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author | wm4 <wm4@nowhere> | 2014-11-27 19:54:24 +0100 |
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committer | wm4 <wm4@nowhere> | 2014-11-27 20:05:29 +0100 |
commit | 5db162231eae43a970d09b99c50fa89186f45343 (patch) | |
tree | 617cb9d44e9e8ebeed5728b6a2e6aaf048b41355 /audio | |
parent | 44950449473cd786aa08324a20b2e8c8d413d965 (diff) | |
download | mpv-5db162231eae43a970d09b99c50fa89186f45343.tar.bz2 mpv-5db162231eae43a970d09b99c50fa89186f45343.tar.xz |
vo_direct3d: check whether D3DFMT_A8 is available
I suspect this is what is happening in github issue #1265 (at least
partially).
If D3DFMT_A8 is not available, fall back to RGBA. This is less efficient
in general, so we normally want to avoid it.
Diffstat (limited to 'audio')
0 files changed, 0 insertions, 0 deletions