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authorwm4 <wm4@nowhere>2014-10-04 23:29:52 +0200
committerwm4 <wm4@nowhere>2014-10-04 23:30:07 +0200
commit0d4e245de7be910df9f1293bba1faf421bd73376 (patch)
tree594167ead805f74134b2491655649242a6cbc9cc /audio/out/push.c
parent80e10b005840da8e4b8274a2c27e00fbe246a0d8 (diff)
downloadmpv-0d4e245de7be910df9f1293bba1faf421bd73376.tar.bz2
mpv-0d4e245de7be910df9f1293bba1faf421bd73376.tar.xz
ao_pulse: change suspend circumvention logic
Commit 957097 attempted to use PA_STREAM_FAIL_ON_SUSPEND to make ao_pulse exit if the stream was started suspended. Unfortunately, PA_STREAM_FAIL_ON_SUSPEND is active even during playback. If you pause mpv, pulseaudio will close the actual audio device after a while (or something like this), and unpausing won't work. Instead, it will spam "Entity killed" error messages. Undo this change and check for suspended audio manually during init. CC: @mpv-player/stable
Diffstat (limited to 'audio/out/push.c')
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