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authorwm4 <wm4@nowhere>2014-03-07 15:24:32 +0100
committerwm4 <wm4@nowhere>2014-03-09 00:19:31 +0100
commit41f2b26d11e81095a0d8d370480e0d2459208070 (patch)
tree1b665e392be25795b8fade6d0487609f73ac90d2 /audio/out/internal.h
parent74b7001500c0901b095986fafe7dca3e5c23c7f2 (diff)
downloadmpv-41f2b26d11e81095a0d8d370480e0d2459208070.tar.bz2
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audio/out: make ao struct opaque
We want to move the AO to its own thread. There's no technical reason for making the ao struct opaque to do this. But it helps us sleep at night, because we can control access to shared state better.
Diffstat (limited to 'audio/out/internal.h')
-rw-r--r--audio/out/internal.h76
1 files changed, 76 insertions, 0 deletions
diff --git a/audio/out/internal.h b/audio/out/internal.h
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+++ b/audio/out/internal.h
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+/*
+ * This file is part of MPlayer.
+ *
+ * MPlayer is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MPlayer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with MPlayer; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef MP_AO_INTERNAL_H_
+#define MP_AO_INTERNAL_H_
+
+/* global data used by ao.c and ao drivers */
+struct ao {
+ int samplerate;
+ struct mp_chmap channels;
+ int format; // one of AF_FORMAT_...
+ int bps; // bytes per second
+ int sstride; // size of a sample on each plane
+ // (format_size*num_channels/num_planes)
+ bool probing; // if true, don't fail loudly on init
+ bool untimed; // don't assume realtime playback
+ bool no_persistent_volume; // the AO does the equivalent of af_volume
+ bool per_application_mixer; // like above, but volume persists (per app)
+ const struct ao_driver *driver;
+ void *priv;
+ struct encode_lavc_context *encode_lavc_ctx;
+ struct MPOpts *opts;
+ struct input_ctx *input_ctx;
+ struct mp_log *log; // Using e.g. "[ao/coreaudio]" as prefix
+};
+
+struct ao_driver {
+ // If true, use with encoding only.
+ bool encode;
+ // Name used for --ao.
+ const char *name;
+ // Description shown with --ao=help.
+ const char *description;
+ // Init the device using ao->format/ao->channels/ao->samplerate. If the
+ // device doesn't accept these parameters, you can attempt to negotiate
+ // fallback parameters, and set the ao format fields accordingly.
+ int (*init)(struct ao *ao);
+ // See ao_control() etc. in ao.c
+ int (*control)(struct ao *ao, enum aocontrol cmd, void *arg);
+ void (*uninit)(struct ao *ao, bool cut_audio);
+ void (*reset)(struct ao*ao);
+ int (*get_space)(struct ao *ao);
+ int (*play)(struct ao *ao, void **data, int samples, int flags);
+ float (*get_delay)(struct ao *ao);
+ void (*pause)(struct ao *ao);
+ void (*resume)(struct ao *ao);
+
+ // For option parsing (see vo.h)
+ int priv_size;
+ const void *priv_defaults;
+ const struct m_option *options;
+};
+
+// These functions can be called by AOs. They don't lock the AO.
+int ao_play_silence(struct ao *ao, int samples);
+bool ao_chmap_sel_adjust(struct ao *ao, const struct mp_chmap_sel *s,
+ struct mp_chmap *map);
+bool ao_chmap_sel_get_def(struct ao *ao, const struct mp_chmap_sel *s,
+ struct mp_chmap *map, int num);
+
+#endif