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authorwm4 <wm4@nowhere>2016-01-04 16:27:57 +0100
committerwm4 <wm4@nowhere>2016-01-04 16:34:16 +0100
commitc725f39baef33c15f10d3fbc4b68569c7115131a (patch)
tree4f034507e6f2f3e2f4db59d21448aefd2c54fc31 /audio/out/ao_wasapi_utils.c
parent1f38c2107d793f28139c3de1c318bfe38e087275 (diff)
downloadmpv-c725f39baef33c15f10d3fbc4b68569c7115131a.tar.bz2
mpv-c725f39baef33c15f10d3fbc4b68569c7115131a.tar.xz
vo_opengl: fix operation on GLES 2.0
GLSL in GLES 2.0 did not have line continuation in its preprocessor. This broke shader compilation. It also broke subtitle rendering in vo_rpi, which reuses some of the OpenGL code. Line continuation was finally added in GLES 3.0, which is perhaps the reason why ANGLE accepted it.
Diffstat (limited to 'audio/out/ao_wasapi_utils.c')
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