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author | Kevin Mitchell <kevmitch@gmail.com> | 2015-02-22 18:47:50 -0800 |
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committer | Kevin Mitchell <kevmitch@gmail.com> | 2015-02-23 14:01:05 -0800 |
commit | 446fd5a43a56f15d7ecec5fb65544adeee0be72f (patch) | |
tree | 72555a09f6543cd31fc3427be9e594f7669f3078 /audio/out/ao_wasapi.h | |
parent | 36011c7f6dbda356d64af3866305a036044333fa (diff) | |
download | mpv-446fd5a43a56f15d7ecec5fb65544adeee0be72f.tar.bz2 mpv-446fd5a43a56f15d7ecec5fb65544adeee0be72f.tar.xz |
ao_wasapi: move reset into audio thread
This makes things a bit more deterministic. It ensures that the audio
thread isn't doing anything between IAudioClient_Stop(),
IAudioClient_Reset() and setting the sample_count to 0.
Buffer overfilling on resume is still a problem in exclusive mode (see
next commit).
Diffstat (limited to 'audio/out/ao_wasapi.h')
-rwxr-xr-x | audio/out/ao_wasapi.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/audio/out/ao_wasapi.h b/audio/out/ao_wasapi.h index 895497bffb..4923229a4b 100755 --- a/audio/out/ao_wasapi.h +++ b/audio/out/ao_wasapi.h @@ -74,6 +74,7 @@ typedef struct wasapi_state { HANDLE hFeed; /* wasapi event */ HANDLE hForceFeed; /* forces writing a buffer (e.g. before audio_resume) */ HANDLE hFeedDone; /* set only after a hForceFeed */ + HANDLE hReset; /* signal audio thread to reset the stream */ HANDLE hTask; /* AV thread */ DWORD taskIndex; /* AV task ID */ WAVEFORMATEXTENSIBLE format; |