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authorKevin Mitchell <kevmitch@gmail.com>2015-02-22 18:47:50 -0800
committerKevin Mitchell <kevmitch@gmail.com>2015-02-23 14:01:05 -0800
commit446fd5a43a56f15d7ecec5fb65544adeee0be72f (patch)
tree72555a09f6543cd31fc3427be9e594f7669f3078 /audio/out/ao_wasapi.h
parent36011c7f6dbda356d64af3866305a036044333fa (diff)
downloadmpv-446fd5a43a56f15d7ecec5fb65544adeee0be72f.tar.bz2
mpv-446fd5a43a56f15d7ecec5fb65544adeee0be72f.tar.xz
ao_wasapi: move reset into audio thread
This makes things a bit more deterministic. It ensures that the audio thread isn't doing anything between IAudioClient_Stop(), IAudioClient_Reset() and setting the sample_count to 0. Buffer overfilling on resume is still a problem in exclusive mode (see next commit).
Diffstat (limited to 'audio/out/ao_wasapi.h')
-rwxr-xr-xaudio/out/ao_wasapi.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/audio/out/ao_wasapi.h b/audio/out/ao_wasapi.h
index 895497bffb..4923229a4b 100755
--- a/audio/out/ao_wasapi.h
+++ b/audio/out/ao_wasapi.h
@@ -74,6 +74,7 @@ typedef struct wasapi_state {
HANDLE hFeed; /* wasapi event */
HANDLE hForceFeed; /* forces writing a buffer (e.g. before audio_resume) */
HANDLE hFeedDone; /* set only after a hForceFeed */
+ HANDLE hReset; /* signal audio thread to reset the stream */
HANDLE hTask; /* AV thread */
DWORD taskIndex; /* AV task ID */
WAVEFORMATEXTENSIBLE format;