|author||wm4 <wm4@nowhere>||2013-05-09 15:12:16 +0200|
|committer||wm4 <wm4@nowhere>||2013-05-12 21:24:57 +0200|
audio: add channel map selection function
The point is selecting a minimal fallback. The AOs will call this through the AO API, so it will be possible to add options affecting the general channel layout selection. It provides the following mechanism to AOs: - forcing the correct channel order - downmixing to stereo if no layout is available - allow 5.1 <-> 5.1(side) fallback - handling "unknown" channel layouts This is quite weak and lots of code/complexity for little gain. All AOs already made sure the channel order was correct, and the fallback is of little value, and could perhaps be done in the frontend instead, like stereo downmixing with --channels=2 is handled. But I'm not really sure how this stuff should _really_ work, and the new code will hopefully provides enough flexibility to make radical changes to channel layout negotiation easier.
Diffstat (limited to 'audio/out/ao_openal.c')
0 files changed, 0 insertions, 0 deletions