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authorwm4 <wm4@nowhere>2013-06-16 18:47:02 +0200
committerwm4 <wm4@nowhere>2013-06-16 19:32:18 +0200
commitf88193091b3de59b496633682b659cd388e24a59 (patch)
tree2dd817c703d169716c17a45d172e8f36353621ac /audio/out/ao_null.c
parentc8c70dce5719576648489f9d2bad1cf9b61495a1 (diff)
downloadmpv-f88193091b3de59b496633682b659cd388e24a59.tar.bz2
mpv-f88193091b3de59b496633682b659cd388e24a59.tar.xz
audio/out: don't require AOs to set ao->bps
Some still do, because they use the value in other places of the init function. ao_portaudio is tricky and reads ao->bps in the stream thread, which might be started on initialization (not sure about that, but better safe than sorry).
Diffstat (limited to 'audio/out/ao_null.c')
-rw-r--r--audio/out/ao_null.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/audio/out/ao_null.c b/audio/out/ao_null.c
index 32d02bea31..f3c60913b5 100644
--- a/audio/out/ao_null.c
+++ b/audio/out/ao_null.c
@@ -58,7 +58,6 @@ static int init(struct ao *ao, char *params)
ao->outburst = 256 * ao->channels.num * samplesize;
// A "buffer" for about 0.2 seconds of audio
ao->buffersize = (int)(ao->samplerate * 0.2 / 256 + 1) * ao->outburst;
- ao->bps = ao->channels.num * ao->samplerate * samplesize;
priv->last_time = mp_time_sec();
return 0;