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authorwm4 <wm4@nowhere>2015-03-12 23:35:38 +0100
committerwm4 <wm4@nowhere>2015-03-12 23:35:38 +0100
commit209f8225eda88f5b3a56ac37e459e4e9bda01d7e (patch)
treedf1343c9ae5d4ee4644db585b55ecb794d12c45e /audio/fmt-conversion.c
parent73cf6155557abb27917371ec7d4f87f5fefb961f (diff)
downloadmpv-209f8225eda88f5b3a56ac37e459e4e9bda01d7e.tar.bz2
mpv-209f8225eda88f5b3a56ac37e459e4e9bda01d7e.tar.xz
vo: update FPS only on state changes
I'm not comfortable with VOCTRL_GET_DISPLAY_FPS being called every frame. This requires the VO to set VO_EVENT_WIN_STATE if the FPS could have changed. At least the X11 backend does this.
Diffstat (limited to 'audio/fmt-conversion.c')
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