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authorwm4 <wm4@nowhere>2014-11-10 18:15:22 +0100
committerwm4 <wm4@nowhere>2014-11-10 18:15:22 +0100
commit5d46e44160fe9ab6a922b594d10f2e4e70242ab7 (patch)
tree80a4d8e6ddb549e1949034d727156fc4682425a0 /audio/audio.h
parentc3d446ee2eeecfe862e24ae77bc2305be1910191 (diff)
downloadmpv-5d46e44160fe9ab6a922b594d10f2e4e70242ab7.tar.bz2
mpv-5d46e44160fe9ab6a922b594d10f2e4e70242ab7.tar.xz
audio: add mp_audio_pool
A helper to allocate refcounted audio frames from a pool. This will replace the static buffer many audio filters use (af->data), because such static buffers are incompatible with refcounting.
Diffstat (limited to 'audio/audio.h')
-rw-r--r--audio/audio.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/audio/audio.h b/audio/audio.h
index aa03f2450c..c2699d8906 100644
--- a/audio/audio.h
+++ b/audio/audio.h
@@ -68,4 +68,8 @@ void mp_audio_copy(struct mp_audio *dst, int dst_offset,
struct mp_audio *src, int src_offset, int length);
void mp_audio_skip_samples(struct mp_audio *data, int samples);
+struct mp_audio_pool *mp_audio_pool_create(void *ta_parent);
+struct mp_audio *mp_audio_pool_get(struct mp_audio_pool *pool,
+ const struct mp_audio *fmt, int samples);
+
#endif