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author | Bin Jin <bjin@ctrl-d.org> | 2019-06-15 21:21:38 +0000 |
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committer | sfan5 <sfan5@live.de> | 2019-06-16 11:19:44 +0200 |
commit | f6fd127fe8f368c1d7484a4a60bab01f10e17a3b (patch) | |
tree | f1deabf9e970ad7837efd8537a429220cb7abc4d /appveyor.yml | |
parent | ca2f193671f70022143a344257763735f759bd2d (diff) | |
download | mpv-f6fd127fe8f368c1d7484a4a60bab01f10e17a3b.tar.bz2 mpv-f6fd127fe8f368c1d7484a4a60bab01f10e17a3b.tar.xz |
vo_gpu: fix use of existing textures in error diffusion
error diffusion requires two texture rendering pass. The existing code
reuses `screen_tex` and creates another for such purpose. This works
generally well for opengl, but could potentially be problematic for
vulkan, due to its async natural.
Diffstat (limited to 'appveyor.yml')
0 files changed, 0 insertions, 0 deletions