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author | wm4 <wm4@nowhere> | 2014-08-31 14:38:47 +0200 |
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committer | wm4 <wm4@nowhere> | 2014-08-31 14:48:58 +0200 |
commit | 8432eaefa07f3696f5d9825bf7d4e32d9b1c5308 (patch) | |
tree | 064382817edd78ae7a0007226c9dcad513776dd6 /TOOLS | |
parent | 64b7811c28c3caadf42c394d54cfce222ad5503d (diff) | |
download | mpv-8432eaefa07f3696f5d9825bf7d4e32d9b1c5308.tar.bz2 mpv-8432eaefa07f3696f5d9825bf7d4e32d9b1c5308.tar.xz |
audio/out: prevent burning CPU when seeking while paused
The audio/video sync code in player/audio.c calls ao_reset() each time
audio decoding is entered, but the player is paused, and there would be
more than 1 sample to skip to make audio start match with video start.
This caused a wakeup feedback loop with push.c.
CC: @mpv-player/stable
Diffstat (limited to 'TOOLS')
0 files changed, 0 insertions, 0 deletions