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authorPhilip Langdale <philipl@overt.org>2019-12-10 14:57:13 -0800
committerPhilip Langdale <github.philipl@overt.org>2019-12-11 13:53:10 -0800
commitdb3754d8d6f93e37edf4238dc1b9b0de62963b47 (patch)
treef30f25ee40d3ac92cdb5b42f1332e1c3f20c1178 /TOOLS/mpv-osd-symbols.sfdir/uniE113.glyph
parent59cdfe50b261e06bdf04d2f7e2e18f6c19cbb26d (diff)
downloadmpv-db3754d8d6f93e37edf4238dc1b9b0de62963b47.tar.bz2
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osc: use custom symbols for window controls
I was recently informed that unicode has official symbols for window controls, and I put together a change to use them, which worked, as long as a suitable font was installed. However, it's not that hard to get a normal system that lacks an appropriate font, and libass wants to print warnings if the symbols aren't in the default font, which will almost always be true. So, I gave up and added the symbols to the custom osd font that we already have. This ensures they are always available, and that they are aligned consistently on all platforms. I took the symbols from the `symbola` font, as this has a suitable licence and the symbols look nice enough. Symbola Licence: Fonts are free for any use; they may be opened, edited, modified, regenerated, packaged and redistributed. Finally, as we now have access to an un-maximize symbol, I added logic to use it when the window is maximized.
Diffstat (limited to 'TOOLS/mpv-osd-symbols.sfdir/uniE113.glyph')
-rw-r--r--TOOLS/mpv-osd-symbols.sfdir/uniE113.glyph20
1 files changed, 20 insertions, 0 deletions
diff --git a/TOOLS/mpv-osd-symbols.sfdir/uniE113.glyph b/TOOLS/mpv-osd-symbols.sfdir/uniE113.glyph
new file mode 100644
index 0000000000..6319b8f5d9
--- /dev/null
+++ b/TOOLS/mpv-osd-symbols.sfdir/uniE113.glyph
@@ -0,0 +1,20 @@
+StartChar: uniE113
+Encoding: 57619 57619 31
+Width: 622
+VWidth: 1178
+Flags: HW
+LayerCount: 2
+Fore
+SplineSet
+768 42 m 5
+ 0 42 l 5
+ 0 746 l 5
+ 768 746 l 5
+ 768 42 l 5
+704 106 m 5
+ 704 618 l 5
+ 64 618 l 5
+ 64 106 l 5
+ 704 106 l 5
+EndSplineSet
+EndChar