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author | Niklas Haas <git@haasn.xyz> | 2017-06-24 01:55:21 +0200 |
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committer | Niklas Haas <git@haasn.xyz> | 2017-06-24 01:55:21 +0200 |
commit | 3fb6380aa8b1c445bec21e092de2b4fe8a362d9c (patch) | |
tree | 209d3178bfe9ab87818f2cebadfd114599a14fbe /TOOLS/file2string.py | |
parent | bbe8bb0ae9f0d2e864c82b6262cd4c2ef4da865a (diff) | |
download | mpv-3fb6380aa8b1c445bec21e092de2b4fe8a362d9c.tar.bz2 mpv-3fb6380aa8b1c445bec21e092de2b4fe8a362d9c.tar.xz |
vo_opengl: bump up SHADER_MAX_HOOKS
Apparently people are running into the current limit. 64 ought to be
enough for everybody.
Diffstat (limited to 'TOOLS/file2string.py')
0 files changed, 0 insertions, 0 deletions