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author | wm4 <wm4@nowhere> | 2013-11-05 22:06:48 +0100 |
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committer | wm4 <wm4@nowhere> | 2013-11-05 22:28:15 +0100 |
commit | db6a4eec0a9a58a342147e526154c46f19e7c303 (patch) | |
tree | 673b058f5423592b2a2297a54f54921f3645e42c /Makefile | |
parent | 5cca9143abdbf413641dc8a657ca869a9425b5a9 (diff) | |
download | mpv-db6a4eec0a9a58a342147e526154c46f19e7c303.tar.bz2 mpv-db6a4eec0a9a58a342147e526154c46f19e7c303.tar.xz |
vo_opengl: support for vdpau hardware decoding
This uses vdpau OpenGL interop to convert a vdpau surface to a texture.
Note that this is a bit weak and primitive. Deinterlacing (or any other
form of vdpau postprocessing) is not supported. vo_opengl chroma scaling
and chroma sample position are not supported. Internally, the vdpau
video surfaces are converted to a RGBA surface first, because using the
video surfaces directly is too complicated. (These surfaces are always
split into separate fields, and the vo_opengl core expects progressive
frames or frames with weaved fields.)
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -114,6 +114,7 @@ SOURCES-$(PORTAUDIO) += audio/out/ao_portaudio.c SOURCES-$(RSOUND) += audio/out/ao_rsound.c SOURCES-$(SNDIO) += audio/out/ao_sndio.c SOURCES-$(VDPAU) += video/vdpau.c video/out/vo_vdpau.c +SOURCES-$(VDPAU_GL_X11) += video/out/gl_hwdec_vdpau.c SOURCES-$(VDA) += video/decode/vda.c SOURCES-$(VDPAU_DEC) += video/decode/vdpau.c SOURCES-$(VDPAU_DEC_OLD) += video/decode/vdpau_old.c |