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author | wm4 <wm4@mplayer2.org> | 2012-07-28 17:31:55 +0200 |
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committer | wm4 <wm4@mplayer2.org> | 2012-07-28 20:44:07 +0200 |
commit | f53dcf163da2d94b7fd2b1257ede8cf91e6ce301 (patch) | |
tree | 00fb0d0eaf1d8dfc48280f5db2982ca40e7dae1f /Makefile | |
parent | 51e198c2a1e43b74ad35ef358628dcd8791158d9 (diff) | |
download | mpv-f53dcf163da2d94b7fd2b1257ede8cf91e6ce301.tar.bz2 mpv-f53dcf163da2d94b7fd2b1257ede8cf91e6ce301.tar.xz |
build: remove bin_to_header.py and use TOOLS/file2string.py instead
TOOLS/file2string.py was recently added upstream, so bin_to_header.py
is not needed anymore. Also fix vo_gl3.c, since file2string.py works
slightly different from my script.
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -608,8 +608,8 @@ libmpdemux/ebml_types.h: TOOLS/matroska.py libmpdemux/ebml_defs.c: TOOLS/matroska.py ./$< --generate-definitions > $@ -libvo/vo_gl3_shaders.h: libvo/vo_gl3_shaders.glsl - python ./bin_to_header.py $^ $@ +libvo/vo_gl3_shaders.h: TOOLS/file2string.py libvo/vo_gl3_shaders.glsl + ./$^ >$@ libvo/vo_gl3.c: libvo/vo_gl3_shaders.h |