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authorNiklas Haas <git@nand.wakku.to>2015-03-15 06:27:11 +0100
committerNiklas Haas <git@nand.wakku.to>2015-03-15 18:01:39 +0100
commitac1e31957d00d06071757fd271c09a045cd6f39a (patch)
treea0c29bea4f1381216aa769356b27b581697b116b /DOCS
parent44a78a2be20ef3affac7e6f3aa98c0742cf019a9 (diff)
downloadmpv-ac1e31957d00d06071757fd271c09a045cd6f39a.tar.bz2
mpv-ac1e31957d00d06071757fd271c09a045cd6f39a.tar.xz
vo_opengl: add oversample scaler
This is like nearest neighbour, but the edges between pixels are linearly interpolating if needed, as if they had been (naively) oversampled.
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/vo.rst6
1 files changed, 6 insertions, 0 deletions
diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst
index d76c95f987..b59f97b6a9 100644
--- a/DOCS/man/vo.rst
+++ b/DOCS/man/vo.rst
@@ -356,6 +356,12 @@ Available video output drivers are:
Sharpening strength. Increasing this makes the image sharper but
adds more ringing and aliasing. Defaults to 0.5.
+ ``oversample``
+ Minimum distance to an edge before interpolation is used. Setting
+ this to 0 will always interpolate edges, whereas setting it to 0.5
+ will never interpolate, thus behaving as if the regular nearest
+ neighbour algorithm was used. Defaults to 0.0.
+
``scale-radius=<r>``
Set radius for filters listed below, must be a float number between 1.0
and 16.0. Defaults to be 3.0 if not specified.