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authorAnton Khirnov <wyskas@gmail.com>2009-07-07 19:35:54 +0200
committerUoti Urpala <uau@glyph.nonexistent.invalid>2009-07-07 21:49:42 +0300
commit87366694d82c8d4c7f0bc210e6baa0ccd651d0c2 (patch)
tree57c6a283eed4934c6041658effab17435ef2ff1c /DOCS
parenta2037a2effbd4622d0e8336245a9b14c3f886bde (diff)
downloadmpv-87366694d82c8d4c7f0bc210e6baa0ccd651d0c2.tar.bz2
mpv-87366694d82c8d4c7f0bc210e6baa0ccd651d0c2.tar.xz
Remove the internal GUI
The GUI is badly designed and too closely coupled to the internal details of other code. The GUI code is in bad shape and unmaintained for years. There is no indication that anyone would maintain it in the future either. Even if someone did volunteer to implement a better integrated GUI having the current code in the tree probably wouldn't help much. So get rid of it.
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/en/mplayer.173
-rw-r--r--DOCS/tech/MAINTAINERS2
-rw-r--r--DOCS/tech/binary-packaging.txt22
-rw-r--r--DOCS/xml/en/documentation.xml1
-rw-r--r--DOCS/xml/en/faq.xml6
-rw-r--r--DOCS/xml/en/install.xml29
-rw-r--r--DOCS/xml/en/skin.xml1200
7 files changed, 10 insertions, 1323 deletions
diff --git a/DOCS/man/en/mplayer.1 b/DOCS/man/en/mplayer.1
index 9582c62222..cc1672c546 100644
--- a/DOCS/man/en/mplayer.1
+++ b/DOCS/man/en/mplayer.1
@@ -124,11 +124,6 @@ tivo://host/[list|llist|fsid]
[options]
.
.br
-.B gmplayer
-[options]
-[\-skin\ skin]
-.
-.br
.B mencoder
[options] file
[file|URL|\-] [\-o file | file://file | smb://[user:pass@]host/filepath]
@@ -362,30 +357,6 @@ Seek backward/\:forward 1 minute.
.PD 1
.PP
.RS
-(The following keys are only valid if GUI support is compiled in
-and will take precedence over the keys defined above.)
-.RE
-.PP
-.PD 0
-.RS
-.IPs ENTER
-Start playing.
-.IPs "ESC\ \ "
-Stop playing.
-.IPs "l\ \ \ \ "
-Load file.
-.IPs "t\ \ \ \ "
-Load subtitle.
-.IPs "c\ \ \ \ "
-Open skin browser.
-.IPs "p\ \ \ \ "
-Open playlist.
-.IPs "r\ \ \ \ "
-Open preferences.
-.RE
-.PD 1
-.PP
-.RS
(The following keys are only valid if you compiled with TV or DVB input
support and will take precedence over the keys defined above.)
.RE
@@ -715,8 +686,6 @@ Available options are:
.RSs
.IPs "all\ \ "
all configuration files
-.IPs "gui (GUI only)"
-GUI configuration file
.IPs system
system configuration file
.IPs "user\ "
@@ -752,7 +721,6 @@ Use the given profile(s), \-profile help displays a list of the defined profiles
.TP
.B \-really\-quiet (also see \-quiet)
Display even less output and status messages than with \-quiet.
-Also suppresses the GUI error message boxes.
.
.TP
.B \-show\-profile <profile>
@@ -860,11 +828,6 @@ later.
See http://www.mplayerhq.hu/\:DOCS/\:HTML/\:en/\:edl.html for details.
.
.TP
-.B \-enqueue (GUI only)
-Enqueue files given on the command line in the playlist instead of playing them
-immediately.
-.
-.TP
.B \-nofixed\-vo
\-fixed\-vo enforces a fixed video system for multiple files (one
(un)initialization for all files).
@@ -881,12 +844,6 @@ Video filters are not applied to such frames.
For B-frames even decoding is skipped completely.
.
.TP
-.B \-(no)gui
-Enable or disable the GUI interface (default depends on binary name).
-Only works as the first argument on the command line.
-Does not work as a config-file option.
-.
-.TP
.B \-h, \-help, \-\-help
Show short summary of options.
.
@@ -1118,20 +1075,6 @@ Use the specified device for RTC timing.
Play files in random order.
.
.TP
-.B \-skin <name> (GUI only)
-Loads a skin from the directory given as parameter below the default skin
-directories, /usr/\:local/\:share/\:mplayer/\:skins/\: and ~/.mplayer/\:skins/.
-.sp 1
-.I EXAMPLE:
-.PD 0
-.RSs
-.IPs "\-skin fittyfene"
-Tries /usr/\:local/\:share/\:mplayer/\:skins/\:fittyfene
-and afterwards ~/.mplayer/\:skins/\:fittyfene.
-.RE
-.PD 1
-.
-.TP
.B \-slave (also see \-input)
Switches on slave mode, in which MPlayer works as a backend for other programs.
Instead of intercepting keyboard events, MPlayer will read commands separated
@@ -3156,12 +3099,6 @@ Places the window at the bottom right corner of the screen.
.PD 1
.
.TP
-.B \-guiwid <window ID> (also see \-wid) (GUI only)
-This tells the GUI to also use an X11 window and stick itself to the bottom
-of the video, which is useful to embed a mini-GUI in a browser (with the
-MPlayer plugin for instance).
-.
-.TP
.B \-hue <\-100\-100>
Adjust the hue of the video signal (default: 0).
You can get a colored negative of the image with this option.
@@ -3292,7 +3229,7 @@ the new display mode.
Enables VBI for the vesa, dfbmga and svga video output drivers.
.
.TP
-.B \-wid <window ID> (also see \-guiwid) (X11, OpenGL and DirectX only)
+.B \-wid <window ID> (X11, OpenGL and DirectX only)
This tells MPlayer to attach to an existing window.
Useful to embed MPlayer in a browser (e.g.\& the plugger extension).
.
@@ -11068,14 +11005,6 @@ MEncoder user settings
input bindings (see '\-input keylist' for the full list)
.
.TP
-~/.mplayer/\:gui.conf
-GUI configuration file
-.
-.TP
-~/.mplayer/\:gui.pl
-GUI playlist
-.
-.TP
~/.mplayer/\:font/
font directory (There must be a font.desc file and files with .RAW extension.)
.
diff --git a/DOCS/tech/MAINTAINERS b/DOCS/tech/MAINTAINERS
index 680906e4e2..fcd4566c41 100644
--- a/DOCS/tech/MAINTAINERS
+++ b/DOCS/tech/MAINTAINERS
@@ -84,8 +84,6 @@ MPlayer code:
* playtree, input layer: Alban Bedel
* libswscale: Michael Niedermayer, Luca Abeni
* DVB support: Nico Sabbi
- * GUI: None
- * GUI skins: Diego Biurrun
* EDL code: Reynaldo H. Verdejo Pinochet, Oded Shimon
Imported libs/projects:
diff --git a/DOCS/tech/binary-packaging.txt b/DOCS/tech/binary-packaging.txt
index 9d852372db..974a20d46f 100644
--- a/DOCS/tech/binary-packaging.txt
+++ b/DOCS/tech/binary-packaging.txt
@@ -66,9 +66,6 @@ the following features MUST be included in any official binary package:
(*) if available for your OS/hardware
-There is great demand for the GUI, so it SHOULD be included, but it MUST
-come as a separate package (see Tips and Tricks for details).
-
Including other features, like LIVE.COM streaming or JACK support, is
acceptable. They SHOULD, however, be build-time configurable, with the
default build configuration containing the above set.
@@ -111,7 +108,6 @@ for Red Hat and Fedora RPMs I am using FHS-compliant paths:
/usr/share/doc/mplayer-version/ docs
/usr/share/man/man1/ man page
/usr/share/man/XX/man1/ translated man page
-/usr/share/mplayer/skins/ GUI skins
You MUST NOT include the codecs.conf file in your package. It is useful
only for development purposes and often causes obscure problems for users.
@@ -129,13 +125,9 @@ install only what you need. This is the layout I am using for Red Hat and
Fedora RPMs:
mencoder contains MEncoder binary (mencoder)
-mplayer contains MPlayer binary without GUI (mplayer),
- config files, man pages and documentation;
- required by mplayer-gui
+mplayer contains MPlayer binary config files, man pages and
+ documentation;
mplayer-codecs-* contain binary codecs available from MPlayer's site
-mplayer-gui contains MPlayer binary with GUI (gmplayer);
- contains default skin (Blue)
-mplayer-skin-* contain various MPlayer GUI skins
There is no strict policy for now, just use your common sense.
@@ -200,14 +192,8 @@ ao=alsa,
Tips and tricks
~~~~~~~~~~~~~~~
-In my package layout, mplayer and mplayer-gui can be installed at the same
-time, because they contain differently named binaries and there is no
-conflict. The trick is to build MPlayer once with --enable-gui, rename the
-resulting binary to "gmplayer" and then build it again, without GUI, but
-keeping the rest of ./configure options the same.
-
-To provide man pages for all MPlayer suite binaries (mplayer, gmplayer,
-mencoder), you can use man-links instead of regular symbolic links.
+To provide man pages for all MPlayer suite binaries (mplayer, mencoder), you
+can use man-links instead of regular symbolic links.
Creating a mencoder man page linked to mplayer is as simple as:
echo ".so mplayer.1" >> mencoder.1
diff --git a/DOCS/xml/en/documentation.xml b/DOCS/xml/en/documentation.xml
index c1f0fb5527..2108533f96 100644
--- a/DOCS/xml/en/documentation.xml
+++ b/DOCS/xml/en/documentation.xml
@@ -175,4 +175,3 @@ can be distributed under the terms of the GNU General Public License Version 2.
&encoding-guide.xml;
&faq.xml;
&bugreports.xml;
-&skin.xml;
diff --git a/DOCS/xml/en/faq.xml b/DOCS/xml/en/faq.xml
index 83989dbf3a..9234ad7334 100644
--- a/DOCS/xml/en/faq.xml
+++ b/DOCS/xml/en/faq.xml
@@ -644,11 +644,7 @@ your configuration file. Add
<programlisting>
vo = <replaceable>selected_vo</replaceable>
</programlisting>
-to <filename>~/.mplayer/config</filename> and/or
-<programlisting>
-vo_driver = <replaceable>selected_vo</replaceable>
-</programlisting>
-to <filename>~/.mplayer/gui.conf</filename>.
+to <filename>~/.mplayer/config</filename>
</para></answer>
</qandaentry>
diff --git a/DOCS/xml/en/install.xml b/DOCS/xml/en/install.xml
index f8019fe3f9..86afaaf65d 100644
--- a/DOCS/xml/en/install.xml
+++ b/DOCS/xml/en/install.xml
@@ -106,10 +106,6 @@ answers.
<itemizedlist>
<listitem><para>
- Decide if you need GUI. If you do, see the <link linkend="gui">GUI</link>
- section before compiling.
-</para></listitem>
-<listitem><para>
If you want to install <application>MEncoder</application> (our great
all-purpose encoder), see the
<link linkend="mencoder"><application>MEncoder</application></link> section.
@@ -184,27 +180,10 @@ See the <link linkend="subosd">Subtitles and OSD</link> section for details.
<title>What about the GUI?</title>
<para>
-The GUI needs GTK 1.2.x or GTK 2.0 (it isn't fully GTK, but the panels are),
-so <systemitem class="library">GTK</systemitem> (and the devel stuff, usually
-called <systemitem class="library">gtk-dev</systemitem>) has to be installed.
-You can build it by specifying <option>--enable-gui</option> during
-<filename>./configure</filename>. Then, to turn on GUI mode, you have to
-execute the <command>gmplayer</command> binary.
-</para>
-
-<para>
-As <application>MPlayer</application> doesn't have a skin included, you
-have to download one if you want to use the GUI. See the <ulink
-url="http://www.mplayerhq.hu/dload.html">download page</ulink>.
-It should be extracted to the usual system-wide directory (<filename
-class="directory">$PREFIX/share/mplayer/skins</filename>), or to <filename
-class="directory">$HOME/.mplayer/skins</filename>.
-<application>MPlayer</application> by default looks in these directories
-for a directory named <filename class="directory">default</filename>, but
-you can use the <option>-skin <replaceable>newskin</replaceable></option>
-option, or the <literal>skin=newskin</literal> config file directive to use
-the skin in the <filename class="directory">*/skins/newskin</filename>
-directory.
+MPlayer used to have an internal GUI, but it was removed because it was
+buggy, unmaintained and there are much better alternatives. See <ulink
+url="http://www.mplayerhq.hu/design7/projects.html#mplayer_frontends">the
+frontends page</ulink> for a list of existing GUIs.
</para>
</sect1>
diff --git a/DOCS/xml/en/skin.xml b/DOCS/xml/en/skin.xml
deleted file mode 100644
index 38feef6782..0000000000
--- a/DOCS/xml/en/skin.xml
+++ /dev/null
@@ -1,1200 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<!-- $Revision$ -->
-<appendix id="skin">
-<title><application>MPlayer</application> skin format</title>
-
-<sect1 id="skin-overview">
-<title>Overview</title>
-
-<!-- ********** -->
-
-<sect2 id="skin-overview-components">
-<title>Skin components</title>
-
-<para>
-Skins are quite free-format (unlike the fixed-format skins of
-<application>Winamp</application>/<application>XMMS</application>,
-for example), so it is up to you to create something great.
-</para>
-
-<para>
-Currently there are four windows to be decorated: the
-<link linkend="skin-file-main">main window</link>, the
-<link linkend="skin-file-subwindow">subwindow</link>, the
-<link linkend="skin-file-main">playbar</link>, and the
-<link linkend="skin-file-menu">skin menu</link> (which can be activated
-by a right click).
-
-<itemizedlist>
-<listitem>
- <para>
- The <emphasis role="bold">main window</emphasis> and/or the
- <emphasis role="bold">playbar</emphasis> is where you can control
- <application>MPlayer</application>. The background of the window is an image.
- Various items can (and must) be placed in the window:
- <emphasis>buttons</emphasis>, <emphasis>potmeters</emphasis> (sliders) and
- <emphasis>labels</emphasis>.
- For every item, you must specify its position and size.
- </para>
-
- <para>
- A <emphasis role="bold">button</emphasis> has three states (pressed, released,
- disabled), thus its image must be divided into three parts vertically. See the
- <link linkend="skin-button">button</link> item for details.
- </para>
-
- <para>
- A <emphasis role="bold">potmeter</emphasis> (mainly used for the seek bar and
- volume/balance control) can have any number of phases by dividing its image
- into different parts below each other. See
- <link linkend="skin-hpotmeter">hpotmeter</link> and
- <link linkend="skin-potmeter">potmeter</link> for details.
- </para>
-
- <para>
- <emphasis role="bold">Labels</emphasis> are a bit special: The characters
- needed to draw them are taken from an image file, and the characters in the
- image are described by a
- <link linkend="skin-fonts">font description file</link>.
- The latter is a plain text file which specifies the x,y position and size of
- each character in the image (the image file and its font description file
- form a font <emphasis>together</emphasis>).
- See <link linkend="skin-dlabel">dlabel</link>
- and <link linkend="skin-slabel">slabel</link> for details.
- </para>
-
- <note><para>
- All images can have full transparency as described in the section about
- <link linkend="skin-overview-formats">image formats</link>. If the X server
- doesn't support the XShape extension, the parts marked transparent will be
- black. If you'd like to use this feature, the width of the main window's
- background image must be dividable by 8.
- </para></note>
-</listitem>
-
-<listitem><para>
- The <emphasis role="bold">subwindow</emphasis> is where the movie appears. It
- can display a specified image if there is no movie loaded (it is quite boring
- to have an empty window :-)) <emphasis role="bold">Note:</emphasis>
- transparency is <emphasis role="bold">not allowed</emphasis> here.
-</para></listitem>
-
-<listitem>
- <para>
- The <emphasis role="bold">skin menu</emphasis> is just a way to control
- <application>MPlayer</application> by means of menu entries. Two images
- are required for the menu: one of them is the base image that shows the
- menu in its normal state, the other one is used to display the selected
- entries. When you pop up the menu, the first image is shown. If you move
- the mouse over the menu entries, the currently selected entry is copied
- from the second image over the menu entry below the mouse pointer
- (the second image is never shown as a whole).
- </para>
- <para>
- A menu entry is defined by its position and size in the image (see the
- section about the <link linkend="skin-file-menu">skin menu</link> for
- details).
- </para>
-</listitem>
-</itemizedlist>
-</para>
-
-<para>
-There is an important thing not mentioned yet: For buttons, potmeters and
-menu entries to work, <application>MPlayer</application> must know what to
-do if they are clicked. This is done by <link linkend="skin-gui">messages</link>
-(events). For these items you must define the messages to be generated when
-they are clicked.
-</para>
-</sect2>
-
-<sect2 id="skin-overview-formats">
-<title>Image formats</title>
-
-<para>Images must be truecolor (24 or 32 bpp) PNGs.</para>
-<para>
-In the main window and in the playbar (see below) you can use images with
-`transparency': Regions filled with the color #FF00FF (magenta) are fully
-transparent when viewed by <application>MPlayer</application>. This means
-that you can even have shaped windows if your X server has the XShape extension.
-</para>
-</sect2>
-
-<!-- ********** -->
-
-<sect2 id="skin-files">
-<title>Files</title>
-
-<para>
-You need the following files to build a skin:
-<itemizedlist>
-<listitem><para>
- The configuration file named <link linkend="skin-file">skin</link> tells
- <application>MPlayer</application> how to put different parts of the skin
- together and what to do if you click somewhere in the window.
-</para></listitem>
-<listitem><para>
- The background image for the main window.
-</para></listitem>
-<listitem><para>
- Images for the items in the main window (including one or more font
- description files needed to draw labels).
-</para></listitem>
-<listitem><para>
- The image to be displayed in the subwindow (optional).
-</para></listitem>
-<listitem><para>
- Two images for the skin menu (they are needed only if you want to create
- a menu).
-</para></listitem>
-</itemizedlist>
- With the exception of the skin configuration file, you can name the other
- files whatever you want (but note that font description files must have
- a <filename>.fnt</filename> extension).
-</para>
-</sect2>
-</sect1>
-
-
-<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
-
-
-<sect1 id="skin-file">
-<title>The skin file</title>
-
-<para>
-As mentioned above, this is the skin configuration file. It is line oriented;
-comment lines start with a '<literal>;</literal>' character at the beginning of
-the line (only spaces and tabs are allowed before the '<literal>;</literal>').
-</para>
-
-<para>
-The file is made up of sections. Each section describes the skin for an
-application and has the following form:
-<programlisting>
-section = <replaceable>section name</replaceable>
-.
-.
-.
-end
-</programlisting>
-</para>
-
-<para>
-Currently there is only one application, so you need only one section: its name
-is <emphasis role="bold">movieplayer</emphasis>.
-</para>
-
-<para>
-Within this section each window is described by a block of the following form:
-<programlisting>
-window = <replaceable>window name</replaceable>
-.
-.
-.
-end
-</programlisting>
-</para>
-
-<para>
-where <replaceable>window name</replaceable> can be one of these strings:
-<itemizedlist>
-<listitem><para>
- <emphasis role="bold">main</emphasis> - for the main window
-</para></listitem>
-<listitem><para>
- <emphasis role="bold">sub</emphasis> - for the subwindow
-</para></listitem>
-<listitem><para>
- <emphasis role="bold">menu</emphasis> - for the skin menu
-</para></listitem>
-<listitem><para>
- <emphasis role="bold">playbar</emphasis> - playbar
-</para></listitem>
-</itemizedlist>
-</para>
-
-<para>
-(The sub and menu blocks are optional - you do not need to create a menu or
-decorate the subwindow.)
-</para>
-
-<para>
-Within a window block, you can define each item for the window by a line in
-this form:
-<programlisting>item = parameter</programlisting>
-Where <literal>item</literal> is a string that identifies the type of the GUI
-item, <literal>parameter</literal> is a numeric or textual value (or a list of
-values separated by commas).
-</para>
-
-<para>
-Putting the above together, the whole file looks something like this:
-<programlisting>
-section = movieplayer
- window = main
- ; ... items for main window ...
- end
-
- window = sub
- ; ... items for subwindow ...
- end
-
- window = menu
- ; ... items for menu ...
- end
-
- window = playbar
- ; ... items for playbar ...
- end
-end
-</programlisting>
-</para>
-
-<para>
-The name of an image file must be given without leading directories - images
-are searched for in the <filename class="directory">skins</filename> directory.
-You may (but you need not) specify the extension of the file. If the file does
-not exist, <application>MPlayer</application> tries to load the file
-<filename>&lt;filename&gt;.&lt;ext&gt;</filename>, where <literal>png</literal>
-and <literal>PNG</literal> are tried for <filename>&lt;ext&gt;</filename>
-(in this order). The first matching file will be used.
-</para>
-
-<para>
-Here is an example to make this clear. Suppose that you have an image called
-<filename>main.png</filename> that you use for the main window:
-<programlisting>base = main, -1, -1</programlisting>
-<application>MPlayer</application> tries to load <filename>main</filename>,
-<filename>main.png</filename>, <filename>main.PNG</filename> files.
-</para>
-
-<para>
-Finally some words about positioning. The main window and the subwindow can be
-placed in the different corners of the screen by giving <literal>X</literal>
-and <literal>Y</literal> coordinates. <literal>0</literal> is top or left,
-<literal>-1</literal> is center and <literal>-2</literal> is right or bottom, as
-shown in this illustration:
-<informalfigure>
-<screen>
-(0, 0)----(-1, 0)----(-2, 0)
- | | |
- | | |
-(0,-1)----(-1,-1)----(-2,-1)
- | | |
- | | |
-(0,-2)----(-1,-2)----(-2,-2)
-</screen>
-</informalfigure>
-</para>
-
-<!-- ********** -->
-
-<sect2 id="skin-file-main">
-<title>Main window and playbar</title>
-
-<para>
-Below is the list of entries that can be used in the
-'<literal>window = main</literal>' ... '<literal>end</literal>',
-and the '<literal>window = playbar</literal>' ... '<literal>end</literal>'
-blocks.
-</para>
-
-<variablelist>
-<varlistentry>
- <term><literal>
- <anchor id="skin-main-base"/>base = image, X, Y
- </literal></term>
- <listitem>
- <para>
- Lets you specify the background image to be used for the main window.
- The window will appear at the given <literal>X,Y</literal> position on
- the screen The window will have the size of the image.
- </para>
- <note><para>
- These coordinates do not currently work for the display window.
- </para></note>
- <warning><para>Transparent regions in the image (colored #FF00FF) appear black
- on X servers without the XShape extension. The image's width must be dividable
- by 8.</para></warning>
- </listitem>
-</varlistentry>
-
-<varlistentry>
- <term><literal>
- <anchor id="skin-button"/>button = image, X, Y, width, height, message
- </literal></term>
- <listitem>
- <para>
- Place a button of <literal>width</literal> * <literal>height</literal> size at
- position <literal>X,Y</literal>. The specified <literal>message</literal> is
- generated when the button is clicked. The image given by
- <literal>image</literal> must have three parts below each other (according to
- the possible states of the button), like this:
- </para>
- <informalfigure>
- <screen>
-+------------+
-| pressed |
-+------------+
-| released |
-+------------+
-| disabled |
-+------------+<!--
- --></screen>
- </informalfigure>
- </listitem>
-</varlistentry>
-
-<varlistentry>
- <term><literal>
- <anchor id="skin-decoration"/>decoration = enable|disable
- </literal></term>
- <listitem>
- <para>
- Enable or disable window manager decoration of the main window. Default is
- <emphasis role="bold">disable</emphasis>.
- </para>
- <note><para>
- This doesn't work for the display window, there is no need to.
- </para></note>
- </listitem>
-</varlistentry>
-
-<varlistentry>
- <term><literal>
- <anchor id="skin-hpotmeter"/>hpotmeter = button, bwidth, bheight, phases, numphases, default, X, Y, width, height, message
- </literal></term>
- <listitem><para>
- </para></listitem>
-</varlistentry>
-
-<varlistentry>
- <term><literal>
- <anchor id="skin-vpotmeter"/>vpotmeter = button, bwidth, bheight, phases, numphases, default, X, Y, width, height, message
- </literal></term>
- <listitem><para>
- Place a horizontal (hpotmeter) or vertical (vpotmeter) potmeter of
- <literal>width</literal> * <literal>height</literal> size at position
- <literal>X,Y</literal>. The image can be divided into different parts for the
- different phases of the potmeter (for example, you can have a pot for volume
- control that turns from green to red while its value changes from the minimum
- to the maximum.). <literal>hpotmeter</literal> can have a button that can be
- dragged horizontally. The parameters are:
- <itemizedlist>
- <listitem><para>
- <literal>button</literal> - the image to be used for the
- button (must have three parts below each other, like in case of
- <link linkend="skin-button">button</link>)
- </para></listitem>
- <listitem><para>
- <literal>bwidth</literal>, <literal>bheight</literal> - size
- of the button
- </para></listitem>
- <listitem><para>
- <literal>phases</literal> - the image to be used for the
- different phases of the hpotmeter. A special value of <literal>NULL</literal>
- can be used if you want no such image. The image must be divided into
- <literal>numphases</literal> parts vertically like this:
- <informalfigure><screen>
-+------------+
-| phase #1 |
-+------------+
-| phase #2 |
-+------------+
- ...
-+------------+
-| phase #n |
-+------------+<!--
- --></screen></informalfigure>
- </para></listitem>
- <listitem><para>
- <literal>numphases</literal> - number of phases stored in the
- <literal>phases</literal> image
- </para></listitem>
- <listitem><para>
- <literal>default</literal> - default value for hpotmeter
- (in the range <literal>0</literal> to <literal>100</literal>)
- </para></listitem>
- <listitem><para>
- <literal>X</literal>, <literal>Y</literal> - position for the hpotmeter
- </para></listitem>
- <listitem><para>
- <literal>width</literal>, <literal>height</literal> - width and height
- of the <literal>hpotmeter</literal>
- </para></listitem>
- <listitem><para>
- <literal>message</literal> - the message to be generated when the
- value of <literal>hpotmeter</literal> is changed
- </para></listitem>
- </itemizedlist>
- </para></listitem>
-</varlistentry>
-
-<varlistentry>
- <term><literal>
- <anchor id="skin-potmeter"/>potmeter = phases, numphases, default, X, Y, width, height, message
- </literal></term>
- <listitem><para>
- A <literal>hpotmeter</literal> without a button. (I guess it is meant to be
- turned around, but it reacts to horizontal dragging only.) For the description
- of the parameters see <link linkend="skin-hpotmeter">hpotmeter</link>.
- <literal>phases</literal> can be <literal>NULL</literal>, but it is quite
- useless, since you cannot see where the <literal>potmeter</literal> is set.
- </para></listitem>
-</varlistentry>
-
-<varlistentry>
- <term><literal>
- <anchor id="skin-font"/>font = fontfile, fontid
- </literal></term>
- <listitem><para>
- Defines a font. <literal>fontfile</literal> is the name of a font description
- file with a <filename>.fnt</filename> extension (do not specify the extension
- here). <literal>fontid</literal> is used to refer to the font
- (see <link linkend="skin-dlabel">dlabel</link>
- and <link linkend="skin-slabel">slabel</link>). Up to 25 fonts can be defined.
- </para></listitem>
-</varlistentry>
-
-<varlistentry>
- <term><literal>
- <anchor id="skin-slabel"/>slabel = X, Y, fontid, "text"
- </literal></term>
- <listitem><para>
- Place a static label at the position <literal>X,Y</literal>.
- <literal>text</literal> is displayed using the font identified by
- <literal>fontid</literal>. The text is just a raw string
- (<literal>$x</literal> variables do not work) that must be enclosed between
- double quotes (but the " character cannot be part of the text). The
- label is displayed using the font identified by <literal>fontid</literal>.
- </para></listitem>
-</varlistentry>
-
-<varlistentry>
- <term><literal>
- <anchor id="skin-dlabel"/>dlabel = X, Y, length, align, fontid, "text"
- </literal></term>
- <listitem>
- <para>
- Place a dynamic label at the position <literal>X,Y</literal>. The label is
- called dynamic because its text is refreshed periodically. The maximum length
- of the label is given by <literal>length</literal> (its height is the height
- of a character). If the text to be displayed is wider than that, it will be
- scrolled,
- otherwise it is aligned within the specified space by the value of the
- <literal>align</literal> parameter: <literal>0</literal> is for right,
- <literal>1</literal> is for center, <literal>2</literal> is for left.
- </para>
- <para>
- The text to be displayed is given by <literal>text</literal>: It must be
- written between double quotes (but the " character cannot be part of the
- text). The label is displayed using the font identified by
- <literal>fontid</literal>. You can use the following variables in the text:
- </para>
-
- <informaltable>
- <tgroup cols="2">
- <thead>
- <row><entry>Variable</entry><entry>Meaning</entry></row>
- </thead>
- <tbody>
- <row>
- <entry>$1</entry>
- <entry>play time in <emphasis>hh:mm:ss</emphasis> format</entry>
- </row>
- <row>
- <entry>$2</entry>
- <entry>play time in <emphasis>mmmm:ss</emphasis> format</entry>
- </row>
- <row>
- <entry>$3</entry>
- <entry>play time in <emphasis>hh</emphasis> format (hours)</entry>
- </row>
- <row>
- <entry>$4</entry>
- <entry>play time in <emphasis>mm</emphasis> format (minutes)</entry>
- </row>
- <row>
- <entry>$5</entry>
- <entry>play time in <emphasis>ss</emphasis> format (seconds)</entry>
- </row>
- <row>
- <entry>$6</entry>
- <entry>movie length in <emphasis>hh:mm:ss</emphasis> format</entry>
- </row>
- <row>
- <entry>$7</entry>
- <entry>movie length in <emphasis>mmmm:ss</emphasis> format</entry>
- </row>
- <row>
- <entry>$8</entry>
- <entry>play time in <emphasis>h:mm:ss</emphasis> format</entry>
- </row>
- <row>
- <entry>$v</entry>
- <entry>volume in <emphasis>xxx.xx</emphasis>% format</entry>
- </row>
- <row>
- <entry>$V</entry>
- <entry>volume in <emphasis>xxx.xx</emphasis> format</entry>
- </row>
- <row>
- <entry>$b</entry>
- <entry>balance in <emphasis>xxx.xx</emphasis>% format</entry>
- </row>
- <row>
- <entry>$B</entry>
- <entry>balance in <emphasis>xxx.xx</emphasis> format</entry>
- </row>
- <row>
- <entry>$$</entry>
- <entry>the $ character</entry>
- </row>
- <row>
- <entry>$a</entry>
- <entry>a character according to the audio type (none: <literal>n</literal>,
- mono: <literal>m</literal>, stereo: <literal>t</literal>)</entry>
- </row>
- <row>
- <entry>$t</entry>
- <entry>track number (in playlist)</entry>
- </row>
- <row>
- <entry>$o</entry>
- <entry>filename</entry>
- </row>
- <row>
- <entry>$f</entry>
- <entry>filename in lower case</entry>
- </row>
- <row>
- <entry>$F</entry>
- <entry>filename in upper case</entry>
- </row>
- <row>
- <entry>$T</entry>
- <entry>
- a character according to the stream type (file: <literal>f</literal>,
- Video CD: <li