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authorNiklas Haas <git@haasn.xyz>2017-07-07 14:46:46 +0200
committerNiklas Haas <git@haasn.xyz>2017-07-07 14:46:46 +0200
commit7c1db05cbb386522017942a173cc9552637a660e (patch)
tree3f302988a84a5c0a2ec4a4956958be9031137ca0 /DOCS
parent9a49a3545346823157d9eaaf2c185dd3902d6f22 (diff)
downloadmpv-7c1db05cbb386522017942a173cc9552637a660e.tar.bz2
mpv-7c1db05cbb386522017942a173cc9552637a660e.tar.xz
vo_opengl: rework --opengl-dumb-mode
It's now possible to request non-dumb mode as a user, even when not using any non-dumb features. This change is mostly intended for testing, so I can easily switch between dumb and non-dumb mode on default settings. The default behavior is unaffected.
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/interface-changes.rst2
-rw-r--r--DOCS/man/options.rst8
2 files changed, 6 insertions, 4 deletions
diff --git a/DOCS/interface-changes.rst b/DOCS/interface-changes.rst
index 1b4cfdf4c1..a09329f264 100644
--- a/DOCS/interface-changes.rst
+++ b/DOCS/interface-changes.rst
@@ -54,6 +54,8 @@ Interface changes
vf/af commands too)
- remove --demuxer-lavf-cryptokey. Use --demux-lavf-o=cryptokey=<hex> or
--demux-lavf-o=decryption_key=<hex> instead (whatever fits your situation).
+ - rename --opengl-dumb-mode=no to --opengl-dumb-mode=auto, and make `no`
+ always disable it (unless forced on by hardware limitation).
--- mpv 0.25.0 ---
- remove opengl-cb dxva2 dummy hwdec interop
(see git "vo_opengl: remove dxva2 dummy hwdec backend")
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst
index 8baf9708db..bb0e9107fd 100644
--- a/DOCS/man/options.rst
+++ b/DOCS/man/options.rst
@@ -4845,17 +4845,17 @@ The following video options are currently all specific to ``--vo=opengl`` and
flipping GL front and backbuffers immediately (i.e. it doesn't call it
in display-sync mode).
-``--opengl-dumb-mode=<yes|no>``
+``--opengl-dumb-mode=<yes|no|auto>``
This mode is extremely restricted, and will disable most extended OpenGL
- features. This includes high quality scalers and custom shaders!
+ features. That includes high quality scalers and custom shaders!
It is intended for hardware that does not support FBOs (including GLES,
which supports it insufficiently), or to get some more performance out of
bad or old hardware.
This mode is forced automatically if needed, and this option is mostly
- useful for debugging. It's also enabled automatically if nothing uses
- features which require FBOs.
+ useful for debugging. The default of ``auto`` will enable it automatically
+ if nothing uses features which require FBOs.
This option might be silently removed in the future.