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authorJames Ross-Gowan <rossymiles@gmail.com>2016-11-23 00:55:20 +1100
committerJames Ross-Gowan <rossymiles@gmail.com>2016-11-23 01:18:44 +1100
commit745862131f2e03bfb7b8fae4499d84522f0cc1a2 (patch)
treedac969ee6c36ac9ba42bec646565a42dae0f08c6 /DOCS
parentf843ae9983b62f81d0aa79a333e594855fe4ccf3 (diff)
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d3d11va: unconditionally load D3D DLLs
At least with Nvidia drivers, some thread tries to access D3D11 objects after ANGLE unloads d3d11.dll. Fix this by holding a reference to d3d11.dll ourselves. Might fix the crash in #3348. (I wish I knew why though.)
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