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authorAkemi <der.richter@gmx.de>2018-02-25 14:35:13 +0100
committerKevin Mitchell <kevmitch@gmail.com>2018-02-28 00:48:44 -0800
commit38d614d8d668f1255f092f825ac4223f774f5991 (patch)
tree3db2740fd1413d7d831778af1d902f59ae9a2145 /DOCS
parent938ad6ebc037ebb32b41619a31b15f8ade712867 (diff)
downloadmpv-38d614d8d668f1255f092f825ac4223f774f5991.tar.bz2
mpv-38d614d8d668f1255f092f825ac4223f774f5991.tar.xz
cocoa-cb: fix stretched gl surface on window aspect ratio change
when resizing async it's possible that the layer, and the underlying gl surface, is stretched on an aspect ratio change. to prevent that we do an atomic resize (resize and draw at the same time). usually max one unique frame should be dropped but it's possible, depending on the performance, that more are dropped.
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