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authorgabucino <gabucino@b3059339-0415-0410-9bf9-f77b7e298cf2>2001-02-26 09:36:28 +0000
committergabucino <gabucino@b3059339-0415-0410-9bf9-f77b7e298cf2>2001-02-26 09:36:28 +0000
commit2af837b439666f7bebdbd4396c836bd15f51f284 (patch)
tree8c4c10530dd20dc723db13bdaa057ac2256413b6 /DOCS
parentd46e212a03080ecead352b1e258fb425f6e5c991 (diff)
downloadmpv-2af837b439666f7bebdbd4396c836bd15f51f284.tar.bz2
mpv-2af837b439666f7bebdbd4396c836bd15f51f284.tar.xz
Updated links
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@11 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/README9
1 files changed, 3 insertions, 6 deletions
diff --git a/DOCS/README b/DOCS/README
index 4d5c721274..b6e785b820 100644
--- a/DOCS/README
+++ b/DOCS/README
@@ -38,9 +38,8 @@ BTW he needs some nice skins, if you are a good graphician, contact him!!!
Win32 codecs?
Yes, we are using Win32 (Video for Windows) codecs for AVI/ASF decoding.
They must be installed to the /usr/lib/win32/ directory, with all lower case.
-You can grab the codecs package from
- ftp://thot.banki.hu/esp-team/linux/MPlayer/w32codec.zip
-or can be found in your C:\WINDOWS\SYSTEM\ dir, see codecs.c for filenames.
+You can grab the codecs package from our homepage, or can be found in your
+C:\WINDOWS\SYSTEM\ dir, see codecs.c for filenames.
Some people asked why don't we use ActiveMovie/DirectShow codecs. The reason is
simple: we'd have to emulate the whole DirectX architecture and implement the
(patented!) COM interface to be able to use them. BTW the old VfW DivX codec
@@ -244,9 +243,7 @@ Troubleshooting:
Contact information:
~~~~~~~~~~~~~~~~~~~~
-Download: ftp://thot.banki.hu/esp-team/linux/MPlayer/
- or: http://thot.banki.hu/esp-ftp/linux/MPlayer/
-Homepage: http://thot.banki.hu/esp-team/MPlayer.html
+Homepage: http://mplayer.sourceforge.net
Mailing lists:
~~~~~~~~~~~~~~