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authorJan Ekström <jeebjp@gmail.com>2019-09-29 18:21:59 +0300
committerJan Ekström <jeebjp@gmail.com>2019-09-29 19:39:26 +0300
commit1f76e6914596868e53b5ed4f50353ba44177ab4c (patch)
tree6fa257365f34b0aae5607a078c0fbe3cddf05112 /DOCS
parentbca6e14702998220b5744546f17da5e3e75d2f06 (diff)
downloadmpv-1f76e6914596868e53b5ed4f50353ba44177ab4c.tar.bz2
mpv-1f76e6914596868e53b5ed4f50353ba44177ab4c.tar.xz
vo_gpu/d3d11: add adapter name validation and listing with "help"
Not the prettiest way to get it done, but seems to work.
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/options.rst5
1 files changed, 2 insertions, 3 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst
index 44695e4659..542a2ec340 100644
--- a/DOCS/man/options.rst
+++ b/DOCS/man/options.rst
@@ -4675,11 +4675,10 @@ The following video options are currently all specific to ``--vo=gpu`` and
Schedule each frame to be presented for this number of VBlank intervals.
(default: 1) Setting to 1 will enable VSync, setting to 0 will disable it.
-``--d3d11-adapter=<adapter name>``
+``--d3d11-adapter=<adapter name|help>``
Select a specific D3D11 adapter to utilize for D3D11 rendering.
Will pick the default adapter if unset. Alternatives are listed
- when the d3d11 back-end is initialized with verbosity level verbose
- or higher.
+ when the name "help" is given.
Hardware decoders utilizing the D3D11 rendering abstraction's helper
functionality to receive a device, such as D3D11VA or DXVA2's DXGI