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authorwm4 <wm4@nowhere>2013-11-05 22:06:48 +0100
committerwm4 <wm4@nowhere>2013-11-05 22:28:15 +0100
commitdb6a4eec0a9a58a342147e526154c46f19e7c303 (patch)
tree673b058f5423592b2a2297a54f54921f3645e42c /DOCS
parent5cca9143abdbf413641dc8a657ca869a9425b5a9 (diff)
downloadmpv-db6a4eec0a9a58a342147e526154c46f19e7c303.tar.bz2
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vo_opengl: support for vdpau hardware decoding
This uses vdpau OpenGL interop to convert a vdpau surface to a texture. Note that this is a bit weak and primitive. Deinterlacing (or any other form of vdpau postprocessing) is not supported. vo_opengl chroma scaling and chroma sample position are not supported. Internally, the vdpau video surfaces are converted to a RGBA surface first, because using the video surfaces directly is too complicated. (These surfaces are always split into separate fields, and the vo_opengl core expects progressive frames or frames with weaved fields.)
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/en/options.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/DOCS/man/en/options.rst b/DOCS/man/en/options.rst
index cffa975f69..71748574aa 100644
--- a/DOCS/man/en/options.rst
+++ b/DOCS/man/en/options.rst
@@ -1117,7 +1117,7 @@ OPTIONS
:no: always use software decoding (default)
:auto: see below
- :vdpau: requires ``--vo=vdpau`` (Linux only)
+ :vdpau: requires ``--vo=vdpau`` or ``--vo=opengl`` (Linux only)
:vaapi: requires ``--vo=opengl`` or ``--vo=vaapi`` (Linux with Intel GPUs only)
:vaapi-copy: copies video back into system RAM (Linux with Intel GPUs only)
:vda: requires ``--vo=corevideo`` (OSX only)